分布式和交互式多维数据集探索

N. Kamat, Prasanth Jayachandran, Karthik Tunga, Arnab Nandi
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引用次数: 139

摘要

大型数据集的交互式特别分析已经成为越来越流行的用例。我们详细介绍了在构建允许对数据多维数据集进行交互式探索的分布式系统时遇到的挑战。我们介绍DICE,这是一个分布式系统,它使用一种新颖的面向会话的模型进行数据立方体探索,旨在为用户提供指定精度级别的交互式亚秒级延迟。提供了一个新的框架,它结合了三个概念:数据多维数据集的分面探索、查询的推测执行和对数据子集的查询执行。我们讨论了系统的设计考虑、实现细节和优化。实验表明,DICE在十亿元规模下提供了亚秒级的交互式立方体探索体验,比目前的方法至少快33%。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Distributed and interactive cube exploration
Interactive ad-hoc analytics over large datasets has become an increasingly popular use case. We detail the challenges encountered when building a distributed system that allows the interactive exploration of a data cube. We introduce DICE, a distributed system that uses a novel session-oriented model for data cube exploration, designed to provide the user with interactive sub-second latencies for specified accuracy levels. A novel framework is provided that combines three concepts: faceted exploration of data cubes, speculative execution of queries and query execution over subsets of data. We discuss design considerations, implementation details and optimizations of our system. Experiments demonstrate that DICE provides a sub-second interactive cube exploration experience at the billion-tuple scale that is at least 33% faster than current approaches.
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