{"title":"全息光场显示器将电子游戏角色带入现实世界","authors":"J. Arroyo-Palacios, Mahdi Azmandian, Steven Osman","doi":"10.1145/3308532.3329423","DOIUrl":null,"url":null,"abstract":"This paper discusses the design and technical choices of a proof of concept migrating video game character that can move from a game environment to a holographic environment rendered on a novel holographic light field display. We pair these two environments with interactions that are consistent to each, using a game controller for interaction in the game environment and voice, gesture and face tracking in the holographic environment. Finally, we carried out a pilot study to assess the level of social presence, consistent migration and coherent experience in our proposed system.","PeriodicalId":112642,"journal":{"name":"Proceedings of the 19th ACM International Conference on Intelligent Virtual Agents","volume":"15 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Bringing Video Game Characters into the Real World on a Holographic Light Field Display\",\"authors\":\"J. Arroyo-Palacios, Mahdi Azmandian, Steven Osman\",\"doi\":\"10.1145/3308532.3329423\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper discusses the design and technical choices of a proof of concept migrating video game character that can move from a game environment to a holographic environment rendered on a novel holographic light field display. We pair these two environments with interactions that are consistent to each, using a game controller for interaction in the game environment and voice, gesture and face tracking in the holographic environment. Finally, we carried out a pilot study to assess the level of social presence, consistent migration and coherent experience in our proposed system.\",\"PeriodicalId\":112642,\"journal\":{\"name\":\"Proceedings of the 19th ACM International Conference on Intelligent Virtual Agents\",\"volume\":\"15 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2019-07-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 19th ACM International Conference on Intelligent Virtual Agents\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3308532.3329423\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 19th ACM International Conference on Intelligent Virtual Agents","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3308532.3329423","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Bringing Video Game Characters into the Real World on a Holographic Light Field Display
This paper discusses the design and technical choices of a proof of concept migrating video game character that can move from a game environment to a holographic environment rendered on a novel holographic light field display. We pair these two environments with interactions that are consistent to each, using a game controller for interaction in the game environment and voice, gesture and face tracking in the holographic environment. Finally, we carried out a pilot study to assess the level of social presence, consistent migration and coherent experience in our proposed system.