一个为有阅读障碍的人设计的在线象棋游戏

Luz Rello, Sergi Subirats, Jeffrey P. Bigham
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引用次数: 10

摘要

向有学习障碍的学生教授国际象棋已被证明有利于他们在不相关领域的学习表现。与此同时,国际象棋涉及与阅读障碍高度相关的技能,如视觉空间和计算能力。在本文中,我们为阅读障碍患者设计了一款在线国际象棋游戏,并试图了解阅读障碍患者是否以与其他学生不同的方式在线学习和下棋,以及是否可以利用这种差异来提高课堂表现。为了测试有阅读障碍的人是如何学习下棋的,我们对62名参与者进行了一项实验,其中31人被诊断患有阅读障碍。参与者使用我们开发的基于仪器的基于网络的国际象棋学习平台(i)完成关于如何下棋和国际象棋理论的课程,(ii)通过旨在测试和重申他们技能的练习进行工作,以及(iii)与计算机对手下棋。在我们收集的12项测量中,我们没有发现4项相关测量的显著差异。因此,阅读障碍可能会影响人们使用电脑学习和下棋的方式,这表明国际象棋可能是帮助阅读障碍患者提高能力的一种有趣的方式。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
An online chess game designed for people with dyslexia
Teaching chess to students with learning disabilities has been shown to benefit their school performance in unrelated domains. At the same time, chess involves skills that are highly correlated with dyslexia, such as visuospatial and calculation abilities. In this paper, we created a online chess game designed for people with dyslexia and seek to understand whether people with dyslexia learn and play chess online in ways that differ from other students and whether such differences may be leveraged to improve classroom performance. To test how people with dyslexia learn to play chess we carried out a within-subject experiment with 62 participants, 31 of them with diagnosed dyslexia. Participants used an instrumented web-based chess learning platform that we developed to (i) complete lessons on how to play chess and about chess theory, (ii) work through exercises designed to test and reaffirm their skills, and (iii) play chess against a computer opponent. We could not find significant differences on four dependent measures out of the twelve measures we collected. Therefore, dyslexia might have an impact on how people learn and play chess using a computer, suggesting that chess may be useful as a fun way to help people with dyslexia improve their abilities.
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