一种特定于领域的语言,用于定义多点触摸应用程序的手势

DSM '10 Pub Date : 2010-10-17 DOI:10.1145/2060329.2060339
S. Khandkar, F. Maurer
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引用次数: 53

摘要

越来越多的软件和硬件系统支持基于触摸的交互。虽然支持这种交互的技术仍在不断发展,但提供硬件和软件之间一致通信的通用协议是可用的。然而,这并不适用于手势识别——将一系列笔触转换为系统可识别的事件的行为。由于缺乏定义新手势的高级框架,开发人员通常会从头开始编写此过程的代码。手势识别可能包含大量的工作,因为它通常涉及复杂的、特定于平台的算法。我们提出了一种特定于领域的语言,它大大简化了定义新手势的过程,并允许它们跨多个硬件平台使用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A domain specific language to define gestures for multi-touch applications
It is increasingly common for software and hardware systems to support touch-based interaction. While the technology to support this interaction is still evolving, common protocols for providing consistent communication between hardware and software are available. However, this is not true for gesture recognition -- the act of translating a series of strokes or touches into a system-recognizable event. Developers often end up writing code for this process from scratch due to the lack of higher-level frameworks for defining new gestures. Gesture recognition can contain a significant amount of work since it often involves complex, platform-specific algorithms. We present a domain-specific language that significantly simplifies the process of defining new gestures and allows them to be used across multiple hardware platforms.
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