走向后交互计算:即时性、(非)意向性、不稳定性和交互效应

R. Comber, Airi Lampinen, Jesse Haapoja
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引用次数: 6

摘要

由于计算系统的速度、普遍性和规模的增加而带来的变化,要求我们重新定义如何思考和研究人与计算机之间的关系。在交互中数据生产的增加以及从交互到数据的价值转移的驱动下,我们认为从根本上影响人机关系的计算不再仅仅发生在交互中,也发生在交互之外。虽然最近的争论强调交互是HCI的一个有问题的概念-挑战交互中的用户,用途,人和计算机的构成-我们提出后交互计算作为概念化第四波HCI的一种手段。我们提出了四个概念——即时性、(非)意向性、交互效应和不稳定性——它们可以帮助我们以新的方式识别和划分分析对象,从而更好地应对人工智能目前面临的挑战。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Towards Post-Interaction Computing: Addressing Immediacy, (un)Intentionality, Instability and Interaction Effects
The changes that have come about through the increased speed, ubiquity, and scale of computational systems require a reconceptualisation of how we think about and study the relationship between humans and computers. Driven by the increased production of data in interaction and the transfer of value from interaction to data, we argue that computing that fundamentally impacts human-computer relations is no longer happening only in interaction but also without and outside interaction. While recent arguments have highlighted interaction as a problematic concept for HCI — challenging what constitute users, use, the human, and the computer in interaction — we propose post-interaction computing as one means to conceptualise a fourth wave of HCI. We propose four concepts — immediacy, (un)intentionality, interaction effects, and instability — that can help us in identifying and slicing our objects of analysis in new ways that better match the challenges that HCI is now faced with.
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