基于骨架的基于时空图的手势识别卷积网络

Soumya Jituri, Sankalp Balannavar, Shri Nagahari Savanur, Guruprasad Ghaligi, A. Shanbhag, Uday Kulkarni
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引用次数: 0

摘要

近年来,对人类行为的识别和人体骨骼的相互作用提供了重要的数据。它已经应用于从视频智能到计算机视觉的许多领域。这些工作背后的想法有一个共同的方法,使用深度学习方法,包括卷积网络。图卷积网络(GCN)广泛应用于基于骨架动作的数据识别。我们指出,目前基于gcn的方法通常依赖于特定的图形模式(即,骨骼中关节的手工制作结构),这阻碍了它们收集关节之间复杂连接的潜力。从而可以在基于gcn的模型基础上提出一个更好的高级模型。本文旨在提供一种新的时空图卷积网络(ST-GCN)模型,ST-GCN是一种从输入数据的时空变化中学习的交互式骨架(ST-GCN)[1]。我们在这里使用一个大型数据集-Kinetics来执行分析并预测给定骨骼数据的输出。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Convolutional Networks for Skeleton-Based Gesture Recognition Using Spatial Temporal Graphs
In the recent years, recognition of human actions and the interactions of human body bones provide crucial data. It has been applied in many fields from video intelligence to computer vision. The idea behind working of these have a common approach of using deep learning methods that include Convolutional Networks. The Graph convolution networks (GCN) is extensively used in recognition of skeleton action-based data. We point out that current GCN-based methods generally rely on specified graphical patterns (i.e., a hand-crafted structure of the joints in the skeleton), which hinders their potential to gather intricate connections between joints. Thus a better advanced model can be proposed out of the GCN-based model. This paper aims in delivering a novel model of Spatial Temporal Graph Convolutional Networks (ST-GCN) are interactive skeletons that learn from the spatial and temporal variability of input data(ST-GCN) [1]. We here use a large dataset –Kinetics to perform the analysis and predict the output for given skeletal data.
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