为SDN 2级教师设计的Android教育游戏工作坊和工作坊

Muhammad Makki, Dyah Indraswati, Muhammad Erfan, A. N. Rahmatih, Vivi Rachmatul Hidayati
{"title":"为SDN 2级教师设计的Android教育游戏工作坊和工作坊","authors":"Muhammad Makki, Dyah Indraswati, Muhammad Erfan, A. N. Rahmatih, Vivi Rachmatul Hidayati","doi":"10.29303/interaktif.v1i2.10","DOIUrl":null,"url":null,"abstract":"The Covid-19 pandemic has led to policies that make teachers and students have to adapt the face-to-face learning model to online learning. The teacher of SD N 2 Cakranegara admits that there are limitations to the variety of audio-visual learning media used. The teachers also don't know and have never tried to develop game games with learning content, even though Android-based games are very possible to be developed and accessed portable on smartphones, the majority of which are already owned by teachers and students. The provision of workshops and assistance in making Android-based educational games for SD N 2 Cakranegara teachers aims to improve skills in creating and developing learning media in the form of educational games and maximizing the use of smartphones. The targeted output in this service activity is the existence of educational games that are ready to be used for the online learning process through appsgeyser.com and quickappninja.com. \n ","PeriodicalId":146281,"journal":{"name":"Jurnal Interaktif: Warta Pengabdian Pendidikan","volume":"19 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-12-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Workshop Dan Pendampingan Pembuatan Game Edukasi Berbasis Android Bagi Guru SDN 2 Cakranegara\",\"authors\":\"Muhammad Makki, Dyah Indraswati, Muhammad Erfan, A. N. Rahmatih, Vivi Rachmatul Hidayati\",\"doi\":\"10.29303/interaktif.v1i2.10\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The Covid-19 pandemic has led to policies that make teachers and students have to adapt the face-to-face learning model to online learning. The teacher of SD N 2 Cakranegara admits that there are limitations to the variety of audio-visual learning media used. The teachers also don't know and have never tried to develop game games with learning content, even though Android-based games are very possible to be developed and accessed portable on smartphones, the majority of which are already owned by teachers and students. The provision of workshops and assistance in making Android-based educational games for SD N 2 Cakranegara teachers aims to improve skills in creating and developing learning media in the form of educational games and maximizing the use of smartphones. The targeted output in this service activity is the existence of educational games that are ready to be used for the online learning process through appsgeyser.com and quickappninja.com. \\n \",\"PeriodicalId\":146281,\"journal\":{\"name\":\"Jurnal Interaktif: Warta Pengabdian Pendidikan\",\"volume\":\"19 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2021-12-20\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Jurnal Interaktif: Warta Pengabdian Pendidikan\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.29303/interaktif.v1i2.10\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Jurnal Interaktif: Warta Pengabdian Pendidikan","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.29303/interaktif.v1i2.10","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1

摘要

Covid-19大流行导致了一些政策,使教师和学生不得不将面对面的学习模式适应在线学习。SD n2的老师Cakranegara承认,使用的各种视听学习媒体存在局限性。教师们也不知道也从未尝试过开发带有学习内容的游戏,尽管基于android的游戏很有可能在智能手机上开发和使用,而大多数智能手机已经被教师和学生所拥有。为SD n2 Cakranegara教师提供工作坊和协助,制作基于android的教育游戏,旨在提高以教育游戏形式创建和开发学习媒体的技能,并最大限度地利用智能手机。此服务活动的目标输出是存在教育游戏,这些游戏可以通过appsgeyser.com和quickappninja.com用于在线学习过程。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Workshop Dan Pendampingan Pembuatan Game Edukasi Berbasis Android Bagi Guru SDN 2 Cakranegara
The Covid-19 pandemic has led to policies that make teachers and students have to adapt the face-to-face learning model to online learning. The teacher of SD N 2 Cakranegara admits that there are limitations to the variety of audio-visual learning media used. The teachers also don't know and have never tried to develop game games with learning content, even though Android-based games are very possible to be developed and accessed portable on smartphones, the majority of which are already owned by teachers and students. The provision of workshops and assistance in making Android-based educational games for SD N 2 Cakranegara teachers aims to improve skills in creating and developing learning media in the form of educational games and maximizing the use of smartphones. The targeted output in this service activity is the existence of educational games that are ready to be used for the online learning process through appsgeyser.com and quickappninja.com.  
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信