SounDroid:支持商品移动设备上的实时声音应用

Hyosu Kim, Sang Jeong Lee, Wookhyun Han, Daehyeok Kim, I. Shin
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引用次数: 3

摘要

声音的各种优势,如测量和可访问性,为手机应用提供了一个新的机会,提供各种有趣的、有价值的功能,支持更丰富的用户体验。然而,尽管人们对移动声音应用越来越感兴趣,但很少有人关注有效管理音频设备。更具体地说,它们对音频资源的实时能力水平较低,这使得它难以满足移动声音应用的严格定时要求,例如声传感应用的高传感率。为了解决这个问题,这项工作提出了SounDroid框架,一个音频设备管理框架,用于来自移动声音应用程序的实时音频请求。SounDroid的设计是基于对音频请求的需求分析,以及对音频播放过程的理解,包括Android上音频请求的调度和调度。然后,它结合了实时音频请求调度算法,称为EDF-V和AFDS,以及调度优化技术到移动平台,从而提高了移动声音应用程序的服务质量。我们对SounDroid原型实现的实验结果表明,与传统机制相比,它能够增强音频请求的调度性能(提高高达40%),同时允许确定性调度延迟。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
SounDroid: Supporting Real-Time Sound Applications on Commodity Mobile Devices
A variety of advantages from sounds such as measurement and accessibility introduces a new opportunity for mobile applications to offer broad types of interesting, valuable functionalities, supporting a richer user experience. However, in spite of the growing interests on mobile sound applications, few or no works have been done in focusing on managing an audio device effectively. More specifically, their low level of real-time capability for audio resources makes it challenging to satisfy tight timing requirements of mobile sound applications, e.g., a high sensing rate of acoustic sensing applications. To address this problem, this work presents the SounDroid framework, an audio device management framework for real-time audio requests from mobile sound applications. The design of SounDroid is based on the requirement analysis of audio requests as well as an understanding of the audio playback procedure including the audio request scheduling and dispatching on Android. It then incorporates both real-time audio request scheduling algorithms, called EDF-V and AFDS, and dispatching optimization techniques into mobile platforms, and thus improves the quality-of-service of mobile sound applications. Our experimental results with the prototype implementation of SounDroid demonstrate that it is able to enhance scheduling performance for audio requests, compared to traditional mechanisms (by up to 40% of improvement), while allowing deterministic dispatching latency.
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