变目标数多目标跟踪的博弈论数据关联

Abdullahi Daniyan, Yu Gong, S. Lambotharan
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引用次数: 7

摘要

研究了一种用于变目标数多目标跟踪的博弈论数据关联技术。研究了目标状态估计-航迹数据关联问题。我们使用SMC-PHD过滤器来处理MTT方面并获得目标状态估计。我们将目标轨迹之间的相互作用建模为一个游戏,将它们视为玩家,将目标状态估计集视为策略。定义了参与者的效用函数,并使用了一种带有遗忘因子的基于后悔的学习算法来寻找博弈的平衡点。仿真结果验证了该方法的有效性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Game theoretic data association for multi-target tracking with varying number of targets
We investigate a game theoretic data association technique for multi-target tracking (MTT) with varying number of targets. The problem of target state-estimate-to-track data association has been considered. We use the SMC-PHD filter to handle the MTT aspect and obtain target state estimates. We model the interaction between target tracks as a game by considering them as players and the set of target state estimates as strategies. Utility functions for the players are defined and a regret-based learning algorithm with a forgetting factor is used to find the equilibrium of the game. Simulation results are presented to demonstrate the performance of the proposed technique.
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