我在看哪里:在重建的3D空间中定位凝视

Devarth Parikh, Yawen Lu, Yuan Xin, Di Wu, J. Pelz, G. Lu
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引用次数: 4

摘要

我们提出了一种使用带单目相机的便携式眼动仪估计观察者对场景的三维凝视的方法。利用SfM (Structure from Motion)技术对三维场景进行重构,并利用摄像机姿态和场景的三维重构信息来定位观察者在三维重构空间中的位置和姿态。随着位置的变化,我们可以利用眼动仪获得观察者的二维凝视。每个人可能对场景中相同的3D物体有不同的视角,从不同的位置观察它。我们使用这些信息将这些多个视角融合在3D空间中,以便更好地了解每个观察者对同一场景的感知与其他观察者相比有何不同。在整个系统中,我们开发了一种卷积神经网络来检测和跟踪眼球运动,以及一种相机重新定位方法来定位3D环境中的相机。基于我们新颖的眼动追踪和摄像头再定位方法,我们可以在三维重建环境中准确定位视线。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Where Am I Looking: Localizing Gaze In Reconstructed 3D Space
We propose a method to estimate the 3D gaze of the observer onto the scene using a portable eye tracker with a monocular camera. We reconstruct the 3D scene using Structure from Motion (SfM) and use camera pose and 3D reconstruction information of the scene to localize the position and pose of the observer in the 3D reconstructed space. Along with the position, we can obtain the 2D gaze of the observer using an eye-tracker. Each person may have a different perspective of the same 3D object in the scene, observing it from different positions. We use this information to fuse these multiple perspectives in 3D space to get a better understanding of how differently each observer perceives the same scene, compared to others. In the entire system, we developed a convo-lutional neural network to detect and track eye movement and a camera re-localization method to localize the camera in 3D environment. Based on our novel eye tracking and camera re-localization methods, we can accurately localize the gaze in the 3D reconstructed environment.
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