GazeDrone:在不增加用户的情况下,公共空间中基于眼睛的移动交互

M. Khamis, Anna Kienle, Florian Alt, A. Bulling
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引用次数: 15

摘要

凝视交互为无缝人机交互带来了很多希望。同时,目前的可穿戴移动眼动仪需要用户增强,这会对用户的自然行为产生负面影响,而远程追踪器需要用户将自己定位在一个有限的跟踪范围内。我们展示了GazeDrone,这是第一个将配备摄像头的空中无人机与计算方法相结合的系统,该系统可以检测侧视,从而与周围普遍存在的系统(例如公共显示器)进行自发(无需校准)的基于凝视的交互。GazeDrone不需要在每个用户身上增加传感器,并且允许从任意位置进行交互,即使在移动时也是如此。我们证明了无人机支持的凝视交互对于某些运动类型是可行和准确的。它很容易被用户感知,特别是在从固定位置进行交互以及垂直或对角线移动到显示器时。我们提出了设计意义,并讨论了在公共场合无人机支持的凝视互动的机遇和挑战。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
GazeDrone: Mobile Eye-Based Interaction in Public Space Without Augmenting the User
Gaze interaction holds a lot of promise for seamless human-computer interaction. At the same time, current wearable mobile eye trackers require user augmentation that negatively impacts natural user behavior while remote trackers require users to position themselves within a confined tracking range. We present GazeDrone, the first system that combines a camera-equipped aerial drone with a computational method to detect sidelong glances for spontaneous (calibration-free) gaze-based interaction with surrounding pervasive systems (e.g., public displays). GazeDrone does not require augmenting each user with on-body sensors and allows interaction from arbitrary positions, even while moving. We demonstrate that drone-supported gaze interaction is feasible and accurate for certain movement types. It is well-perceived by users, in particular while interacting from a fixed position as well as while moving orthogonally or diagonally to a display. We present design implications and discuss opportunities and challenges for drone-supported gaze interaction in public.
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