{"title":"基于时变有限元方法的可变形物体建模","authors":"Jie Shen , Yee-Hong Yang","doi":"10.1006/gmip.1998.0484","DOIUrl":null,"url":null,"abstract":"<div><p>Continuum mechanics and the finite element method are used as basic tools to facilitate the animation of deformable objects. Two unique features in this paper are: (1) introduction of a framework for 3-D finite interface elements to deal with object interaction and (2) a simple approach to handle fracture propagation inside objects. Animation sequences have been constructed, and they indicate that the system is able to provide a realistic depiction of dynamic collision processes between deformable objects and a simple presentation of fracture propagation inside objects.</p></div>","PeriodicalId":100591,"journal":{"name":"Graphical Models and Image Processing","volume":"60 6","pages":"Pages 461-487"},"PeriodicalIF":0.0000,"publicationDate":"1998-11-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://sci-hub-pdf.com/10.1006/gmip.1998.0484","citationCount":"13","resultStr":"{\"title\":\"Deformable Object Modeling Using the Time-Dependent Finite Element Method\",\"authors\":\"Jie Shen , Yee-Hong Yang\",\"doi\":\"10.1006/gmip.1998.0484\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<div><p>Continuum mechanics and the finite element method are used as basic tools to facilitate the animation of deformable objects. Two unique features in this paper are: (1) introduction of a framework for 3-D finite interface elements to deal with object interaction and (2) a simple approach to handle fracture propagation inside objects. Animation sequences have been constructed, and they indicate that the system is able to provide a realistic depiction of dynamic collision processes between deformable objects and a simple presentation of fracture propagation inside objects.</p></div>\",\"PeriodicalId\":100591,\"journal\":{\"name\":\"Graphical Models and Image Processing\",\"volume\":\"60 6\",\"pages\":\"Pages 461-487\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1998-11-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"https://sci-hub-pdf.com/10.1006/gmip.1998.0484\",\"citationCount\":\"13\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Graphical Models and Image Processing\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://www.sciencedirect.com/science/article/pii/S1077316998904841\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Graphical Models and Image Processing","FirstCategoryId":"1085","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S1077316998904841","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Deformable Object Modeling Using the Time-Dependent Finite Element Method
Continuum mechanics and the finite element method are used as basic tools to facilitate the animation of deformable objects. Two unique features in this paper are: (1) introduction of a framework for 3-D finite interface elements to deal with object interaction and (2) a simple approach to handle fracture propagation inside objects. Animation sequences have been constructed, and they indicate that the system is able to provide a realistic depiction of dynamic collision processes between deformable objects and a simple presentation of fracture propagation inside objects.