{"title":"ARC -在AR中无缝切换绘图,对话和现实世界对象操作","authors":"Mathilde ØRsted Toft, Bekir Tekmen, Ida Fink Baun","doi":"10.1145/3547522.3547724","DOIUrl":null,"url":null,"abstract":"ARC is an AR drawing tool for the HoloLens 2, and it has three different activation techniques for drawing. There is Pinch&Menu, which is the baseline technique, influenced by modal, commercial solutions. Then there is Gaze and Two-hand, both techniques that are a combination of modes and quasimodes. Each technique has been tested in a user study where the purpose was to explore what gave the participant the most seamless experience, in terms of being able to switch between interacting with the physical and digital world.","PeriodicalId":265029,"journal":{"name":"Adjunct Proceedings of the 2022 Nordic Human-Computer Interaction Conference","volume":null,"pages":null},"PeriodicalIF":0.0000,"publicationDate":"2022-10-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"ARC - Seamlessly Switching between Drawing, Conversation and Real World Object Manipulation in AR\",\"authors\":\"Mathilde ØRsted Toft, Bekir Tekmen, Ida Fink Baun\",\"doi\":\"10.1145/3547522.3547724\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"ARC is an AR drawing tool for the HoloLens 2, and it has three different activation techniques for drawing. There is Pinch&Menu, which is the baseline technique, influenced by modal, commercial solutions. Then there is Gaze and Two-hand, both techniques that are a combination of modes and quasimodes. Each technique has been tested in a user study where the purpose was to explore what gave the participant the most seamless experience, in terms of being able to switch between interacting with the physical and digital world.\",\"PeriodicalId\":265029,\"journal\":{\"name\":\"Adjunct Proceedings of the 2022 Nordic Human-Computer Interaction Conference\",\"volume\":null,\"pages\":null},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2022-10-08\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Adjunct Proceedings of the 2022 Nordic Human-Computer Interaction Conference\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3547522.3547724\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Adjunct Proceedings of the 2022 Nordic Human-Computer Interaction Conference","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3547522.3547724","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
ARC - Seamlessly Switching between Drawing, Conversation and Real World Object Manipulation in AR
ARC is an AR drawing tool for the HoloLens 2, and it has three different activation techniques for drawing. There is Pinch&Menu, which is the baseline technique, influenced by modal, commercial solutions. Then there is Gaze and Two-hand, both techniques that are a combination of modes and quasimodes. Each technique has been tested in a user study where the purpose was to explore what gave the participant the most seamless experience, in terms of being able to switch between interacting with the physical and digital world.