Arjun:对世界建筑的创造性探索,讨论文化错位和归属感

Damian Arjun Wilson, T. Tavares
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摘要

本文将通过一个名为Arjun的以实践为主导的世界建筑设计项目来讨论文化错位和归属感的概念。Arjun是一个创造性的故事探索,通过一个设计的出版物,使用图表、符号和摄影手法来探索一个角色在异国他乡的经历。这本书从Arjun的角度讲述了一个复杂的故事,他被虚构的公司Federation (F.E.D.R)雇佣去探索一个熟悉和陌生的地方。阿琼在与自己的错位的自我对话中寻找他的目标感和身份。这个研究项目建立在印度教的租户中,通过世界建筑设计来激发思辨的意义,作为讨论我与自己的斐济印度血统的文化错位的手段。从概念上讲,该项目涉及印度教轮回的哲学原则,它与潜意识的关系(Callander & Cummings, 2021)和阈值(Turner, 1969;番薯,2015)。本文将讨论实践是如何通过理论与实践在创造和概念化过程中的综合而在概念上和视觉上出现的。通过符号、日志、文案、图像处理和原型制作等方法,利用反思过程和自我搜索方法来获取个人经验和突出的材料探索水平。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Arjun: A creative exploration of worldbuilding to discuss cultural dislocation and belonging
This article will discuss concepts of cultural dislocation and belonging through a practice-led worldbuilding design project called Arjun. Arjun is a creative exploration of storytelling through a designed publication that uses diagrams, notations, and photographic manipulations to explore a character’s experience in a foreign land. The publication presents a polyphonic story from the perspective of Arjun who is hired by the fictional corporation Federation (F.E.D.R) to explore a land where both familiar and unfamiliar takes place. Arjun searches for his sense of purpose and identity, in a self-dialogue with his own dislocation. Established within the tenants of Hinduism, this research project stimulates speculative meanings through worldbuilding design as means to discuss my cultural dislocation with my own Fijian Indian ancestry. Conceptually, the project is concerned with the philosophical principles of Hindu reincarnation, its relationships to the subconscious mind (Callander & Cummings, 2021) and liminality (Turner, 1969; Ipomoea, 2015). The article will discuss how practice emerged both conceptually and visually through a synthesis between theory and making in its creation and conceptualisation. Reflective processes and self-search methodologies are utilised to access personal experiences and prominent levels of exploration with materials through the methods of notation, journaling, copywriting, image processing and prototyping.
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