基于多分辨率网格的三维目标识别

Qing Li, Manli Zhou, Jian Liu
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引用次数: 4

摘要

由于众多现实应用的需要,三维物体识别已成为一个活跃的研究领域。表示是对感知数据和目标模型的描述,是识别过程中的关键问题,它决定了匹配策略的选择以及识别系统的有效性和鲁棒性。在本文中,我们首先提出了一种改进的三维物体表示方法,该方法在表面网格上计算给定基多边形的局部特征,并通过加权双线性插值将特征转换为二维阵列,称为距离-角度(DA)图像。这种表示方式适用于自由形状的物体,并能抵抗遮挡和杂乱。与原来的表示相比,具有更清晰的含义、更容易操作、适应不同分辨率和不规则三角形网格的特点。其次,在改进表示的基础上,提出了一种基于多分辨率网格、从粗到精的三维识别算法。将场景表面网格中多边形的DA图像与低分辨率模型的DA图像进行匹配,得到模型候选集。该集合在高分辨率网格中匹配多边形的邻域进行过滤,并通过其他多边形的模型候选集进行验证。实验表明,该算法计算量小,具有较好的鲁棒性和准确性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Multi-resolution mesh based 3D object recognition
Motivated by the need of the numerous real-world applications, 3D object recognition has become an active research field. The representation describes the sensed data and the object models, and it is a key issue in the recognition process, which decides the match strategy and the effectiveness and robustness of the recognition system. In this paper, we propose an improved 3D object representation first, which computes the local signatures of a given basis polygon on the surface mesh, and converts the signatures to a 2D array called the distance-angle (DA) images by weighted bilinear interpolation. This representation is adaptive to free-form objects and resistant to occlusion and clutter. Compared with the original representation, it has a more distinct meaning, easier operation, and adaptation to different resolutions and irregular triangle meshes. Secondly, based on the improved representation, a novel 3D recognition algorithm is presented, which has multiresolution mesh based, coarse-to-fine recognition. By matching the DA image of a polygon in the scene surface mesh with the DA images of models at low resolution, a model candidate set is obtained. The set is filtered in the neighborhood of the matched polygons in a high-resolution mesh and verified by the model candidate sets of other polygons. Experiments show that this algorithm needs less computation and is very accurate and robust.
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