针对特定领域语言的基于增强现实的编辑器的模型驱动开发

IxD&A Pub Date : 2020-08-20 DOI:10.55612/s-5002-045-011
Iván Ruiz-Rube, Rubén Baena-Pérez, José Miguel Mota, I. A. Sánchez
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引用次数: 3

摘要

设计可视化模型来描述和概念化对象和系统需要抽象技能和视觉交互的倾向。现成的建模工具依赖于用户的逻辑-数学和视觉-空间能力来支持建模设计。然而,它们缺乏挖掘用户身体动觉能力的机制。本研究提出了一个模型驱动的框架来自动开发可视化编辑器,以便在有形的交互环境中使用领域特定语言。通过开发增强现实支持的实体-关系模型编辑器来说明该框架。编辑器的可用性评估表明用户对它的接受程度很高,并且具有支持替代交互和学习数据库概念的潜力。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Model-driven development of augmented reality-based editors for domain specific languages
Designing visual models to describe and conceptualize objects and systems requires abstraction skills and a predisposition for visual interactions. Readily available modeling tools rely on the users’ logical-mathematical and visual-spatial abilities to support modeling design. However, they fall short of mechanisms to tap into the users’ bodily-kinesthetic abilities. This research presents a model-driven framework to automatically develop visual editors to work with Domain Specific Languages in tangible interaction environments. The framework is illustrated through the development of an editor of entity-relationship models supported by augmented reality. The editor usability evaluation indicates good acceptance by users as well as potential to support alternative interactions and to learn database concepts.
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