现代全局照明概述

S. Antinozzi
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引用次数: 1

摘要

图形硬件的进步需要创新的解决方案,这可以提高计算机生成的照明的真实感。这些创新的解决方案旨在通过智能全局照明模型和现代硬件的使用相结合,生成最先进的计算机生成照明。本文描述的解决方案通过分布式光场探头在3D场景中的几何图形上进行光线跟踪来实现全局照明,并使用延迟渲染器对场景进行阴影处理。这样的解决方案提供了许多其他全局照明模型以前缺乏的灵活性和鲁棒性,同时仍然实现了代表操作硬件能力的逼真照明。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
An Overview of Modern Global Illumination
Advancements in graphical hardware call for innovative solutions, which can improve the realism of computer generated lighting. These innovative solutions aim to generate state of the art computer generated lighting through a combination of intelligent global illumination models and the use of modern hardware. The solution described in this paper achieves global illumination by ray tracing over geometry within a 3D scene from distributed light field probes and proceeds to shade the scene with a deferred renderer. Such a solution provides the flexibility and robustness that many other global illumination models have previously lacked while still achieving realistic lighting that is representative of the capabilities of the operating hardware.
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