脑训练与Cogni Plus认知康复方案对注意缺陷多动障碍学生认知技能的效果比较

Farideh Hajiheidary, Mansore Shahriari Ahmadi, H. Ashayeri, M. Estaki
{"title":"脑训练与Cogni Plus认知康复方案对注意缺陷多动障碍学生认知技能的效果比较","authors":"Farideh Hajiheidary, Mansore Shahriari Ahmadi, H. Ashayeri, M. Estaki","doi":"10.1109/isgs51981.2020.9375349","DOIUrl":null,"url":null,"abstract":"the aim of this study was to compare the effectiveness of two serious games “Brain train” and “cogni_plus” on improving the performance of sustained auditory and visual attention in children with ADHD. Method: The method of the present study was quasi-experimental. The sample group of the present study consisted of 45 second to sixth grade students who received a diagnosis of Attention Deficit / Hyperactivity Disorder. Of these, 30 were in the experimental group, which were randomly assigned to the “Brain train” and “cogni_plus” game groups, and 15 were placed in the control group without intervention. Both experimental groups received three sessions per week for eight weeks and a total of 24 sessions by computer-trained therapists in the field of cognitive rehabilitation separately with the game “Brain train” and “cogni_plus” and the control group did not receive any training program. The performance of all three groups in cognitive functions was assessed by sustained auditory and visual attention before and after cognitive training programs by integrated visual-auditory performance test. The collected data were analyzed by analysis of covariance using LSD post hoc test. Results: The results of data analysis showed a significant improvement in the performance of the two experimental groups compared to the control group in the measured components (p <0.05). Also, no significant difference was observed between the two experimental groups in improving the performance of sustained auditory attention speed (p <0.05). However, in terms of stable visual attention, the cogni_plus group performed better than the brain training group (p <0.05). Conclusion: In general, the obtained results indicate the effectiveness of serious games used in the present study on improving the attention span of children with ADHD. In addition, the results show that the “cogni_plus” in terms of strengthening visual cognitive skills perform better than the “Brain train”.","PeriodicalId":269583,"journal":{"name":"2020 International Serious Games Symposium (ISGS)","volume":"394 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2020-12-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Comparison of the effectiveness of cognitive rehabilitation programs of Brain training and Cogni Plus on cognitive skills of students with Attention Deficit Hyperactivity Disorder\",\"authors\":\"Farideh Hajiheidary, Mansore Shahriari Ahmadi, H. Ashayeri, M. Estaki\",\"doi\":\"10.1109/isgs51981.2020.9375349\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"the aim of this study was to compare the effectiveness of two serious games “Brain train” and “cogni_plus” on improving the performance of sustained auditory and visual attention in children with ADHD. Method: The method of the present study was quasi-experimental. The sample group of the present study consisted of 45 second to sixth grade students who received a diagnosis of Attention Deficit / Hyperactivity Disorder. Of these, 30 were in the experimental group, which were randomly assigned to the “Brain train” and “cogni_plus” game groups, and 15 were placed in the control group without intervention. Both experimental groups received three sessions per week for eight weeks and a total of 24 sessions by computer-trained therapists in the field of cognitive rehabilitation separately with the game “Brain train” and “cogni_plus” and the control group did not receive any training program. The performance of all three groups in cognitive functions was assessed by sustained auditory and visual attention before and after cognitive training programs by integrated visual-auditory performance test. The collected data were analyzed by analysis of covariance using LSD post hoc test. Results: The results of data analysis showed a significant improvement in the performance of the two experimental groups compared to the control group in the measured components (p <0.05). Also, no significant difference was observed between the two experimental groups in improving the performance of sustained auditory attention speed (p <0.05). However, in terms of stable visual attention, the cogni_plus group performed better than the brain training group (p <0.05). Conclusion: In general, the obtained results indicate the effectiveness of serious games used in the present study on improving the attention span of children with ADHD. In addition, the results show that the “cogni_plus” in terms of strengthening visual cognitive skills perform better than the “Brain train”.\",\"PeriodicalId\":269583,\"journal\":{\"name\":\"2020 International Serious Games Symposium (ISGS)\",\"volume\":\"394 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2020-12-23\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2020 International Serious Games Symposium (ISGS)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/isgs51981.2020.9375349\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2020 International Serious Games Symposium (ISGS)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/isgs51981.2020.9375349","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

摘要

本研究的目的是比较“大脑训练”和“认知+”两种严肃游戏在改善ADHD儿童持续听觉和视觉注意力表现方面的效果。方法:本研究采用准实验方法。本研究的样本组包括45名二年级到六年级的学生,他们被诊断为注意力缺陷/多动障碍。其中,30人属于实验组,他们被随机分配到“Brain train”和“cogni_plus”游戏组,15人被放置在没有干预的对照组。两个实验组每周接受三次训练,为期八周,总共接受24次训练,由认知康复领域的电脑训练治疗师分别进行“大脑训练”和“cogni_plus”游戏,对照组没有接受任何训练计划。在认知训练前后,采用视-听综合表现测试,通过持续听觉和视觉注意力来评估三组患者的认知功能表现。收集的资料采用LSD事后检验进行协方差分析。结果:数据分析结果显示,与对照组相比,两个实验组在被测成分上的性能有显著提高(p <0.05)。两组在提高持续听觉注意速度方面差异无统计学意义(p <0.05)。但在稳定的视觉注意方面,cogni_plus组优于脑训练组(p <0.05)。结论:总的来说,研究结果表明本研究中使用的严肃游戏在改善ADHD儿童注意广度方面是有效的。此外,结果表明,“cogni_plus”在强化视觉认知技能方面的表现优于“Brain train”。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Comparison of the effectiveness of cognitive rehabilitation programs of Brain training and Cogni Plus on cognitive skills of students with Attention Deficit Hyperactivity Disorder
the aim of this study was to compare the effectiveness of two serious games “Brain train” and “cogni_plus” on improving the performance of sustained auditory and visual attention in children with ADHD. Method: The method of the present study was quasi-experimental. The sample group of the present study consisted of 45 second to sixth grade students who received a diagnosis of Attention Deficit / Hyperactivity Disorder. Of these, 30 were in the experimental group, which were randomly assigned to the “Brain train” and “cogni_plus” game groups, and 15 were placed in the control group without intervention. Both experimental groups received three sessions per week for eight weeks and a total of 24 sessions by computer-trained therapists in the field of cognitive rehabilitation separately with the game “Brain train” and “cogni_plus” and the control group did not receive any training program. The performance of all three groups in cognitive functions was assessed by sustained auditory and visual attention before and after cognitive training programs by integrated visual-auditory performance test. The collected data were analyzed by analysis of covariance using LSD post hoc test. Results: The results of data analysis showed a significant improvement in the performance of the two experimental groups compared to the control group in the measured components (p <0.05). Also, no significant difference was observed between the two experimental groups in improving the performance of sustained auditory attention speed (p <0.05). However, in terms of stable visual attention, the cogni_plus group performed better than the brain training group (p <0.05). Conclusion: In general, the obtained results indicate the effectiveness of serious games used in the present study on improving the attention span of children with ADHD. In addition, the results show that the “cogni_plus” in terms of strengthening visual cognitive skills perform better than the “Brain train”.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信