Blink:用于Scratch的教育软件调试器

Niko Strijbol, Christophe Scholliers, P. Dawyndt
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引用次数: 0

摘要

调试是编程的一个重要方面。大多数编程语言都有一些便于调试的特性和工具。由于调试过程也令人沮丧,它需要良好的脚手架,其中调试器可能是一个有用的工具[3]。Scratch是一种基于可视化块的编程语言,通常用于10- 14岁的儿童编程教学[4]。它自带集成开发环境(IDE),孩子们可以在其中编辑和运行他们的代码。这个IDE缺少传统IDE中可用的一些工具,比如调试器。为了应对这一挑战,我们开发了Blink。Blink是一个用于Scratch的调试器,其目的是为通常使用Scratch的年轻受众提供可用性。我们从用户体验的角度和技术的角度介绍了调试器当前实现的特性,以及我们在实现这些特性时面临的挑战。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Blink: An Educational Software Debugger for Scratch
Debugging is an important aspect of programming. Most programming languages have some features and tools to facilitate debugging. As the debugging process is also frustrating, it requires good scaffolding, in which a debugger can be a useful tool [3]. Scratch is a visual block-based programming language that is commonly used to teach programming to children, aged 10--14 [4]. It comes with its own integrated development environment (IDE), where children can edit and run their code. This IDE misses some of the tools that are available in traditional IDEs, such as a debugger. In response to this challenge, we developed Blink. Blink is a debugger for Scratch with the aim of being usable to the young audience that typically uses Scratch. We present the currently implemented features of the debugger, and the challenges we faced while implementing those, both from a user-experience standpoint and a technical standpoint.
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