虚拟现实技术在人工起重作业指令分析中的应用

Byungjoon Kim, Jinkun Lee, E. Kloth
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摘要

虚拟现实和增强现实的应用在教育、娱乐、培训、交流、设计、治疗等各个领域都很受欢迎。特别是在教育领域,虚拟现实(VR)已经被研究人员或教育工作者广泛应用于在类似现实的环境中为有趣的问题创建交互式指令。教育工作者已经认识到VR在传统课堂教学中的潜力,在传统课堂中,教学环境将局限于二维空间和第三人称视角。VR的应用可以让学生置身于感兴趣的虚拟环境中,更加身临其境地感知问题条件和应用指令。在文献中,相当多的研究将虚拟现实和增强现实等数字化技术应用于工作站过程设计、制造工作场所和维护活动中。一般来说,大多数研究都是从逼真度、可用性和成本的角度来评估虚拟现实的应用潜力,而不是从指令的有效性的角度来评估。在传统的手工起重分析说明中,手工起重的工作场所或任务条件通常是通过陈述来给出的,有时带有图像描述。从需要调查和分析举重任务的学习者的角度来看,有必要将任务条件的二维描述转换为三维空间,以便更好地理解任务。然而,这种转换会受到个体想象感知能力的限制。为学习者提供起重任务条件的虚拟任务环境,将有助于学习者理解起重任务的潜在条件。本研究的目的是设计一种教具来改善虚拟现实环境下的教学,并比较传统教学与虚拟现实教学的有效性。美国疾病控制和预防中心发布的一个典型的举重任务就是用Unity软件设计的。这个例子可以被其他教育工作者用来为不同的任务分析开发他们自己的虚拟指令。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Application of Virtual Reality to Instructions of Manual Lifting Analysis
Application of virtual and augmented reality has been popular in various areas such as education, entertainment, training, communication, design, therapy, and more. In education, particularly, virtual reality (VR) has been widely used by researchers or educators to create interactive instructions for interesting problem in alternatively real-like environments. Educators have recognized the potentials of VR to educational instructions in traditional classrooms where the environment of instructions would be limited to two-dimensional space and third-person’s view to a problem. Application of VR can allow students to be placed themselves into a virtual environment of interest with more immersive perception of problem conditions and application of instructions. In the literature, a considerable number of studies have applied digitalization technologies including virtual and augmented reality in design of process of workstations, manufacturing workplaces, and maintenance activities. In general, most of studies evaluated potentials of application of virtual reality from the perspective of fidelity, usability, and cost, but not from the perspective of effectiveness of instructions. In traditional instructions of manual lifting analysis, workplace or task conditions for manual lifting are usually given by statements, sometimes with pictorial descriptions. From the perspective of learners who need to investigate and analyze lifting tasks, it would be necessary to convert two-dimensional descriptions of task conditions into three-dimensional spaces for better understanding of tasks. However, the conversion would be limited with individual’s capability of imaginary perception. Providing virtual task environment for lifting task conditions to learners would be very helpful to understand underlying conditions for lifting task. The objective of this study was to design a teaching aid to improve instructions in virtual reality environments and to compare effectiveness of instructions between traditional instructions and virtual reality instructions. One exemplary lifting task published by Centers for Disease Control and Prevention was designed by using the Unity software. This example may be used by other educators to develop their own virtual instructions for different task analyses.
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