直接从实测风扇叶片和整体叶片盘生成已制造有限元模型的自动网格划分算法

A. Kaszynski, Joseph A. Beck, Jeffrey M. Brown
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引用次数: 1

摘要

研究了从流形镶嵌光学扫描数据中进行自动四面体网格划分的可行性,以确定其作为有限元分析方法的可行性。这种方法避免了构造扫描数据的体积表示的成本,可以用传统的网格生成方法进行网格划分。本文给出了插入式翼型和整体式旋翼硬件的自动网格划分算法。将这些自动生成的模型与实验获得的频率和模态振型进行比较以进行验证。为了比较保真度以及网格密度对解析收敛速度的影响,将人工生成的全六面体模型与自动网格化的四面体有限元模型进行了比较。评估了CPU时间,解决精度和网格收敛性,以确定自动生成四面体网格与手动生成六边形主导网格的标准方法的可行性。本文证明,在现代cpu的能力下,自动生成的全四面体网格可以作为人工生成的六边形主导有限元模型的可行替代方案,特别是当这些网格可以在自动网格中进行细化以实现解收敛时。这种新方法有效地解决了网格收敛问题,同时证明了基于实测几何形状的模型可以在几乎没有人工干预的情况下快速构建。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Automated Meshing Algorithm for Generating As-Manufactured Finite Element Models Directly From As-Measured Fan Blades and Integrally Bladed Disks
Automated tetrahedral meshing from manifold tessellated optical scan data is investigated to determine its viability as an approach for finite element analysis. This approach avoids the costs of constructing a volumetric representation of the scan data that can be meshed with conventional grid generation approaches. This paper demonstrates an auto-meshing algorithm for inserted airfoil and integrally bladed rotor hardware. These automatically generated models are compared to experimentally obtained frequencies and mode shapes for validation. In an effort to compare the fidelity as well as the effect of mesh density on analytical convergence rate, manually generated all-hexahedral models are compared against the auto-meshed tetrahedral finite element models. CPU time, solution accuracy, and mesh convergence are evaluated to determine the viability of automatically generated tetrahedral meshes versus the standard approach of manually generating hex-dominant meshes. This paper demonstrates that given the power of modern CPUs, automatically generated all-tetrahedral meshes can serve as a viable alternative to manually generated hex-dominant finite element models, especially when these meshes can be refined for solution convergence within the auto-mesher. This new approach effectively solves both the mesh convergence problem while demonstrating that models based on as-measured geometry can be rapidly built with virtually no human interaction.
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