基于Holo-SDK的万用表三维全息学习媒体的开发

Dewi Patimah, D. Djuniadi
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引用次数: 0

摘要

随着学习媒体的成长,3D全息技术的应用和发展已经渗透到包括教育在内的多个行业。从一些研究来看,学习媒体并不能有效地让学生参与进来。本研究旨在确定基础电子工程中万用表入门学习媒体Holo-SDK的开发、可行性、实用性和有效性。研发方法使用ADDIE开发模型(分析、设计、开发、实现和评估)和描述性定量方法。研究工具包括问卷形式的验证和实用性工具和测试形式的有效性工具。通过样本t检验和N-Gain检验表明,基于Holo-SDK的3D全息媒体在提高学生学习成绩方面是可行的、实用的、有效的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Development of 3D Hologram Learning Media based on Holo-SDK for Multimeter Introduction
Through the growth of learning media, the application and development of 3D hologram technology have penetrated several industries, including education. Learning media from several studies have not been able to involve students effectively. This study aims to determine the development, feasibility, practicality, and effectiveness of the Holo-SDK for multimeter introduction learning media in Basic Electronics Engineering. The R&D method used the ADDIE development model (analysis, design, development, implementation, and evaluation) with a descriptive quantitative approach. The research instrument consisted of a questionnaire in the form of a validation and practicality instrument and a test in the form of an effectiveness instrument. The results show that 3D hologram media based on Holo-SDK is feasible, practical, and effective in improving student learning outcomes as indicated by the difference in test scores before and after using the media through the sample t-test and N-Gain test.
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