Meng-Chien Yang, Z. Wang, Yan-Kai Zhang, Kuanchen Li
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Improving Immersion in the Serious Education Games: a new Designing Framework
The game-based learning already is an important research area of the learning technology. The learning outcomes is a critical factor to evaluate the effectiveness of the learning game. Recent studies suggested giving students more immersive experiences can improve learning. In this paper, a new framework of designing the learning games for giving students more game immersive experience is proposed. The new framework is designed based on the considerations of players' habits and complexity of the learning materials. We can use this framework to create a blended playing environments with the arcade game and the serious learning game. Based on the pilot test and using for teaching, the new approach can give students more and better immersive experiences in playing the game and get a better learning result.