基于骨骼数据的人体动作识别系统

Tin Zar Wint Cho, May Thu Win, Aung Win
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引用次数: 6

摘要

本文提出的系统旨在利用Kinect传感器的骨骼特征获取判别特征,增强人体动作识别能力。使用关节距离特征进行特征提取。与传统的(非静态)K-means算法不同,本文采用静态K-means算法对该特征进行聚类,静态K-means算法在K个质心的第一次估计时静态地取初始定义的质心,并始终减少随机化的起始质心,以提高姿态选择的准确性。每个姿势都通过人工神经网络(ANN)进行标记,使系统更加智能。基于已知姿态序列,使用隐马尔可夫模型(HMM)对人体动作进行识别,以提高性能和精度。该系统可识别基本动作(行走、坐姿、站立和弯腰),并在公共数据集UTKinect-Action3D上进行评估。实验结果表明,静态K-means的准确率高于非静态K-means。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Human Action Recognition System based on Skeleton Data
In this paper, the proposed system aims to enhance human action recognition by using skeletal features from Kinect sensor to obtain discriminative features. Joints distance feature is used for feature extraction. Instead of using traditional (non-static) K-means, such feature is clustered based on static K-means algorithm which takes statically the initial defined centroids at the first estimates for the K centroids and reduces the randomized starting centroids at all time to increase the accuracy of postures selection. Each posture is labelled by using artificial Neural Network (ANN) which makes the system more intelligent. Recognition of human action is performed using hidden Markov Model (HMM) based on the sequence of known poses to improve performance and accuracy. The proposed system recognizes the fundamental actions (walking, sitting, standing, and bending) and evaluated on the public dataset UTKinect-Action3D. The experimental results show the better accuracy rate on the static K-means than the non-static K-means.
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