行星探索的沉浸式环境技术

J. Wright, F. Hartman, B. Cooper
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引用次数: 6

摘要

在喷气推进实验室,沉浸式环境被成功地用于支持任务操作。这项技术在火星探路者任务中为旅居者漫游者计划飞行做出了贡献。这些工具的成果和业务经验正在纳入第二代特派团规划工具的开发。美国国家航空航天局目前的计划包括在2003年和2004年初向火星部署两个探测器。下一代Rover控制工作站利用现有技术和更多技术来提供多模式、协作、部分沉浸式环境。该系统包括用于为高度自主的漫游者规划远程飞行的工具,用于建立正在探索的地形的三维(3D)模型的工具,以及用于远程航天器和着陆器遥测可视化的先进工具。这些工具包括一个系统,使操作员沉浸在另一个星球、物体或空间的环境中,使任务规划功能更加直观和有效。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Immersive environment technologies for planetary exploration
Immersive environments are successfully being used to support mission operations at the Jet Propulsion Laboratory. This technology contributed to the Mars Pathfinder Mission in planning sorties for the Sojourner rover. Results and operational experiences with these tools are being incorporated into the development of the second generation of mission planning tools. NASA's current plan includes two rovers being deployed to Mars in 2003 and early 2004. The next generation Rover Control Workstation utilizes existing technologies and more to provide a multimodal, collaborative, partially immersive environment. This system includes tools for planning long range sorties for highly autonomous rovers, tools for building the three-dimensional (3D) models of the terrain being explored, and advanced tools for visualizing telemetry from remote spacecraft and landers. These tools comprise a system for immersing the operator in the environment of another planet, body, or space to make the mission planning function more intuitive and effective.
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