Simone Barbieri, Tao Jiang, B. Cawthorne, Zhidong Xiao, Xiaosong Yang
{"title":"利用2D角色动画进行3D内容创作","authors":"Simone Barbieri, Tao Jiang, B. Cawthorne, Zhidong Xiao, Xiaosong Yang","doi":"10.1145/3230744.3230769","DOIUrl":null,"url":null,"abstract":"While 3D animation is constantly increasing its popularity, 2D is still largely in use in animation production. In fact, 2D has two main advantages. The first one is economic, as it is more rapid to produce, having a dimension less to consider. The second one is important for the artists, as 2D characters usually have highly distinctive traits, which are lost in a 3D transposition. An iconic example is Mickey Mouse, whom ears appear circular no matter which way he is facing.","PeriodicalId":226759,"journal":{"name":"ACM SIGGRAPH 2018 Posters","volume":"26 1-4 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-08-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"3D content creation exploiting 2D character animation\",\"authors\":\"Simone Barbieri, Tao Jiang, B. Cawthorne, Zhidong Xiao, Xiaosong Yang\",\"doi\":\"10.1145/3230744.3230769\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"While 3D animation is constantly increasing its popularity, 2D is still largely in use in animation production. In fact, 2D has two main advantages. The first one is economic, as it is more rapid to produce, having a dimension less to consider. The second one is important for the artists, as 2D characters usually have highly distinctive traits, which are lost in a 3D transposition. An iconic example is Mickey Mouse, whom ears appear circular no matter which way he is facing.\",\"PeriodicalId\":226759,\"journal\":{\"name\":\"ACM SIGGRAPH 2018 Posters\",\"volume\":\"26 1-4 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2018-08-12\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"ACM SIGGRAPH 2018 Posters\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3230744.3230769\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"ACM SIGGRAPH 2018 Posters","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3230744.3230769","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
3D content creation exploiting 2D character animation
While 3D animation is constantly increasing its popularity, 2D is still largely in use in animation production. In fact, 2D has two main advantages. The first one is economic, as it is more rapid to produce, having a dimension less to consider. The second one is important for the artists, as 2D characters usually have highly distinctive traits, which are lost in a 3D transposition. An iconic example is Mickey Mouse, whom ears appear circular no matter which way he is facing.