P. Beça, Mónica Aresta, A. Veloso, Rita Santos, E. Ferreira, Sofia Jervis, Gonçalo Gomes, C. Ortet, Mariana Pereira, Sofia Ribeiro
{"title":"开发游戏设计工具包:Gamers4Nature项目:从概念到成品","authors":"P. Beça, Mónica Aresta, A. Veloso, Rita Santos, E. Ferreira, Sofia Jervis, Gonçalo Gomes, C. Ortet, Mariana Pereira, Sofia Ribeiro","doi":"10.1145/3402942.3402983","DOIUrl":null,"url":null,"abstract":"In a context where the involvement of youngers in the development of games is seen as an effective way to promote a deeper identification and engagement with the educational content, the Gamers4Nature project introduces a Toolkit designed to support youngsters in the creation of mobile digital games addressing environmental and biodiversity preservation. The Gamers4Nature Toolkit to Game Design includes a set of resources developed to support younger audiences in the creation of digital games: a Game Construction Cards Set, a Rapid Game Design Document and thematic cards, presented in a cardboard box. This paper reports on the methodological approach used for the design and evaluation of the Toolkit to Game Design. All resources were developed following a participatory design approach, with experts (n=18) and potential end-users (n=83) involved in the design and evaluation process. Preliminary results indicate that the Toolkit to Game Design is seen as an engaging and useful approach to game creation, able to be adopted in schools, Universities and environmental organizations activities.","PeriodicalId":421754,"journal":{"name":"Proceedings of the 15th International Conference on the Foundations of Digital Games","volume":"41 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2020-09-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"7","resultStr":"{\"title\":\"Developing a Toolkit to Game Design: The Gamers4Nature Project: from Concept to Artefact\",\"authors\":\"P. Beça, Mónica Aresta, A. Veloso, Rita Santos, E. Ferreira, Sofia Jervis, Gonçalo Gomes, C. Ortet, Mariana Pereira, Sofia Ribeiro\",\"doi\":\"10.1145/3402942.3402983\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In a context where the involvement of youngers in the development of games is seen as an effective way to promote a deeper identification and engagement with the educational content, the Gamers4Nature project introduces a Toolkit designed to support youngsters in the creation of mobile digital games addressing environmental and biodiversity preservation. The Gamers4Nature Toolkit to Game Design includes a set of resources developed to support younger audiences in the creation of digital games: a Game Construction Cards Set, a Rapid Game Design Document and thematic cards, presented in a cardboard box. This paper reports on the methodological approach used for the design and evaluation of the Toolkit to Game Design. All resources were developed following a participatory design approach, with experts (n=18) and potential end-users (n=83) involved in the design and evaluation process. Preliminary results indicate that the Toolkit to Game Design is seen as an engaging and useful approach to game creation, able to be adopted in schools, Universities and environmental organizations activities.\",\"PeriodicalId\":421754,\"journal\":{\"name\":\"Proceedings of the 15th International Conference on the Foundations of Digital Games\",\"volume\":\"41 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2020-09-15\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"7\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 15th International Conference on the Foundations of Digital Games\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3402942.3402983\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 15th International Conference on the Foundations of Digital Games","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3402942.3402983","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Developing a Toolkit to Game Design: The Gamers4Nature Project: from Concept to Artefact
In a context where the involvement of youngers in the development of games is seen as an effective way to promote a deeper identification and engagement with the educational content, the Gamers4Nature project introduces a Toolkit designed to support youngsters in the creation of mobile digital games addressing environmental and biodiversity preservation. The Gamers4Nature Toolkit to Game Design includes a set of resources developed to support younger audiences in the creation of digital games: a Game Construction Cards Set, a Rapid Game Design Document and thematic cards, presented in a cardboard box. This paper reports on the methodological approach used for the design and evaluation of the Toolkit to Game Design. All resources were developed following a participatory design approach, with experts (n=18) and potential end-users (n=83) involved in the design and evaluation process. Preliminary results indicate that the Toolkit to Game Design is seen as an engaging and useful approach to game creation, able to be adopted in schools, Universities and environmental organizations activities.