{"title":"健康教育游戏的结果导向型设计:理解游戏程序修辞所强化的游戏技术和价值","authors":"E. Johnson","doi":"10.1109/SeGAH.2016.7586256","DOIUrl":null,"url":null,"abstract":"This paper describes a method of analyzing patient education games to discern the values they reinforce upon the players, a vulnerable population. The method of analysis demonstrated here can also be utilized as a design tool to aid developers of patient education games in the creation of games that fully match their intentions.","PeriodicalId":138418,"journal":{"name":"2016 IEEE International Conference on Serious Games and Applications for Health (SeGAH)","volume":"40 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2016-05-11","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Outcome-focused design for health education games: Understanding playing techniques and values reinforced by a game's procedural rhetoric\",\"authors\":\"E. Johnson\",\"doi\":\"10.1109/SeGAH.2016.7586256\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper describes a method of analyzing patient education games to discern the values they reinforce upon the players, a vulnerable population. The method of analysis demonstrated here can also be utilized as a design tool to aid developers of patient education games in the creation of games that fully match their intentions.\",\"PeriodicalId\":138418,\"journal\":{\"name\":\"2016 IEEE International Conference on Serious Games and Applications for Health (SeGAH)\",\"volume\":\"40 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2016-05-11\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2016 IEEE International Conference on Serious Games and Applications for Health (SeGAH)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/SeGAH.2016.7586256\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2016 IEEE International Conference on Serious Games and Applications for Health (SeGAH)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/SeGAH.2016.7586256","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Outcome-focused design for health education games: Understanding playing techniques and values reinforced by a game's procedural rhetoric
This paper describes a method of analyzing patient education games to discern the values they reinforce upon the players, a vulnerable population. The method of analysis demonstrated here can also be utilized as a design tool to aid developers of patient education games in the creation of games that fully match their intentions.