{"title":"在高级合成中使用变长流水线操作的好处","authors":"Y. Ben-Asher, Nadav Rotem","doi":"10.1145/2539036.2539048","DOIUrl":null,"url":null,"abstract":"Current high-level synthesis systems synthesize arithmetic units of a fixed known number of stages, and the scheduler mainly determines when units are activated. We focus on scheduling techniques for the high-level synthesis of pipelined arithmetic units where the number of stages of these operations is a free parameter of the synthesis. This problem is motivated by the ability to automatically create pipelined functional units, such as multipliers, with different pipe lengths. These units have different characteristics in terms of parallelism level, clock latency, frequency, etc. This article presents the Variable-length Pipeline Scheduler (VPS). The ability to synthesize variable-length pipelined units expands the known scheduling problem of high-level synthesis to include a search for a minimal number of hardware units (operations) and their desired number of stages. The proposed search procedure is based on algorithms that find a local minima in a d-dimensional grid, thus avoiding the need to evaluate all possible points in the space. We have implemented a C language compiler for VPS targeting FPGAs. Our results demonstrate that using variable-length pipeline units can reduce the overall resource usage and improve the execution time when synthesized onto an FPGA. The proposed search is sufficiently fast, taking only a few seconds, allowing an interactive mode of work. A comparison with xPilot shows a significant saving of hardware resources while maintaining comparable execution times of the resulting circuits. This work is an extension of a previous paper [Ben-Asher and Rotem 2008]","PeriodicalId":183677,"journal":{"name":"ACM Trans. Embed. Comput. Syst.","volume":"51 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2013-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"The benefits of using variable-length pipelined operations in high-level synthesis\",\"authors\":\"Y. Ben-Asher, Nadav Rotem\",\"doi\":\"10.1145/2539036.2539048\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Current high-level synthesis systems synthesize arithmetic units of a fixed known number of stages, and the scheduler mainly determines when units are activated. We focus on scheduling techniques for the high-level synthesis of pipelined arithmetic units where the number of stages of these operations is a free parameter of the synthesis. This problem is motivated by the ability to automatically create pipelined functional units, such as multipliers, with different pipe lengths. These units have different characteristics in terms of parallelism level, clock latency, frequency, etc. This article presents the Variable-length Pipeline Scheduler (VPS). The ability to synthesize variable-length pipelined units expands the known scheduling problem of high-level synthesis to include a search for a minimal number of hardware units (operations) and their desired number of stages. The proposed search procedure is based on algorithms that find a local minima in a d-dimensional grid, thus avoiding the need to evaluate all possible points in the space. We have implemented a C language compiler for VPS targeting FPGAs. Our results demonstrate that using variable-length pipeline units can reduce the overall resource usage and improve the execution time when synthesized onto an FPGA. The proposed search is sufficiently fast, taking only a few seconds, allowing an interactive mode of work. A comparison with xPilot shows a significant saving of hardware resources while maintaining comparable execution times of the resulting circuits. This work is an extension of a previous paper [Ben-Asher and Rotem 2008]\",\"PeriodicalId\":183677,\"journal\":{\"name\":\"ACM Trans. Embed. Comput. Syst.\",\"volume\":\"51 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2013-12-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"ACM Trans. Embed. Comput. Syst.\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/2539036.2539048\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"ACM Trans. Embed. Comput. Syst.","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2539036.2539048","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
摘要
当前的高级综合系统合成的算术单元具有固定的已知阶段数,调度程序主要决定单元何时被激活。我们关注的是流水线运算单元的高级合成的调度技术,其中这些操作的阶段数是合成的一个自由参数。这个问题是由自动创建管道功能单元的能力引起的,例如具有不同管道长度的乘数器。这些单元在并行级别、时钟延迟、频率等方面具有不同的特性。本文介绍了可变长度管道调度程序(VPS)。合成可变长度流水线单元的能力扩展了已知的高级合成调度问题,包括搜索最小数量的硬件单元(操作)及其所需的阶段数量。提出的搜索过程基于在d维网格中找到局部最小值的算法,从而避免了评估空间中所有可能点的需要。我们实现了一个针对fpga的VPS的C语言编译器。我们的研究结果表明,在FPGA上合成时,使用可变长度管道单元可以减少总体资源使用并提高执行时间。提议的搜索速度足够快,只需要几秒钟,允许交互模式的工作。与xPilot的比较显示,在保持相应电路执行时间的同时,显著节省了硬件资源。这项工作是对先前论文的延伸[Ben-Asher and Rotem 2008]
The benefits of using variable-length pipelined operations in high-level synthesis
Current high-level synthesis systems synthesize arithmetic units of a fixed known number of stages, and the scheduler mainly determines when units are activated. We focus on scheduling techniques for the high-level synthesis of pipelined arithmetic units where the number of stages of these operations is a free parameter of the synthesis. This problem is motivated by the ability to automatically create pipelined functional units, such as multipliers, with different pipe lengths. These units have different characteristics in terms of parallelism level, clock latency, frequency, etc. This article presents the Variable-length Pipeline Scheduler (VPS). The ability to synthesize variable-length pipelined units expands the known scheduling problem of high-level synthesis to include a search for a minimal number of hardware units (operations) and their desired number of stages. The proposed search procedure is based on algorithms that find a local minima in a d-dimensional grid, thus avoiding the need to evaluate all possible points in the space. We have implemented a C language compiler for VPS targeting FPGAs. Our results demonstrate that using variable-length pipeline units can reduce the overall resource usage and improve the execution time when synthesized onto an FPGA. The proposed search is sufficiently fast, taking only a few seconds, allowing an interactive mode of work. A comparison with xPilot shows a significant saving of hardware resources while maintaining comparable execution times of the resulting circuits. This work is an extension of a previous paper [Ben-Asher and Rotem 2008]