{"title":"利用最大工作负荷范围进行实践周期化","authors":"Gabriel J. Sanders, C. Peacock","doi":"10.53520/rdsp2022.10533","DOIUrl":null,"url":null,"abstract":"Commentary\nThe maximum workload range (max range) is a concept suggested by Sanders et al.1 regarding a method used to prescribe adequate practice workloads based off wearable technology data. The max range is calculated as follows from game data:\nMax Range = (Mean Total Distance + 1 St. Dev.) to (Maximum Total Distance)\nWhile the example provided utilizes total distance, the max range can be applied to key performance indicators such as high-speed distance, training load, jumps, etc. that are tracked throughout the competitive season in team sports. The max range concept was developed from research that found 12-17% of the time, football athletes, depending on position, accumulated game workloads outside their position’s mean + 1SD. Anecdotally, many coaches and practitioners use simple game averages as a control for ideal practice volumes. Based on previous research, using the game average as control training threshold may result in some high performing athletes being under-conditioned. It is reasonable to suggest that potential compound effects may occur throughout an entire season if athletes are not engaging in rigorous training loads that mimic game-like volumes and intensities.\nFigure 1. Theoretical football periodization structure for a defensive back using the max range for high intensity training days.\n","PeriodicalId":332159,"journal":{"name":"Research Directs in Strength and Performance","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-01-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Utilizing the Maximum Workload Range for Practice Periodization\",\"authors\":\"Gabriel J. Sanders, C. Peacock\",\"doi\":\"10.53520/rdsp2022.10533\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Commentary\\nThe maximum workload range (max range) is a concept suggested by Sanders et al.1 regarding a method used to prescribe adequate practice workloads based off wearable technology data. The max range is calculated as follows from game data:\\nMax Range = (Mean Total Distance + 1 St. Dev.) to (Maximum Total Distance)\\nWhile the example provided utilizes total distance, the max range can be applied to key performance indicators such as high-speed distance, training load, jumps, etc. that are tracked throughout the competitive season in team sports. The max range concept was developed from research that found 12-17% of the time, football athletes, depending on position, accumulated game workloads outside their position’s mean + 1SD. Anecdotally, many coaches and practitioners use simple game averages as a control for ideal practice volumes. Based on previous research, using the game average as control training threshold may result in some high performing athletes being under-conditioned. It is reasonable to suggest that potential compound effects may occur throughout an entire season if athletes are not engaging in rigorous training loads that mimic game-like volumes and intensities.\\nFigure 1. Theoretical football periodization structure for a defensive back using the max range for high intensity training days.\\n\",\"PeriodicalId\":332159,\"journal\":{\"name\":\"Research Directs in Strength and Performance\",\"volume\":\"1 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2022-01-20\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Research Directs in Strength and Performance\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.53520/rdsp2022.10533\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Research Directs in Strength and Performance","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.53520/rdsp2022.10533","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
摘要
评论:最大工作负荷范围(max range)是Sanders等人提出的一个概念,是基于可穿戴技术数据规定适当练习工作负荷的方法。最大距离=(平均总距离+ 1 St. Dev.)到(最大总距离)虽然提供的示例使用总距离,但最大距离可以应用于关键绩效指标,如高速距离,训练负荷,跳跃等,这些指标在团队运动的整个竞争赛季中都会被跟踪。最大范围的概念源于一项研究,该研究发现,足球运动员在12-17%的时间里,根据位置的不同,累积的比赛工作量超出了他们位置的平均值+ 1SD。有趣的是,许多教练和练习者使用简单的比赛平均值作为理想练习量的控制。基于以往的研究,使用比赛平均值作为控制训练阈值可能会导致一些高水平运动员处于条件不足状态。有理由认为,如果运动员不进行严格的训练负荷,模仿游戏般的量和强度,潜在的复合效应可能会在整个赛季中发生。图1所示。理论足球周期结构的防守后卫使用最大范围的高强度训练日。
Utilizing the Maximum Workload Range for Practice Periodization
Commentary
The maximum workload range (max range) is a concept suggested by Sanders et al.1 regarding a method used to prescribe adequate practice workloads based off wearable technology data. The max range is calculated as follows from game data:
Max Range = (Mean Total Distance + 1 St. Dev.) to (Maximum Total Distance)
While the example provided utilizes total distance, the max range can be applied to key performance indicators such as high-speed distance, training load, jumps, etc. that are tracked throughout the competitive season in team sports. The max range concept was developed from research that found 12-17% of the time, football athletes, depending on position, accumulated game workloads outside their position’s mean + 1SD. Anecdotally, many coaches and practitioners use simple game averages as a control for ideal practice volumes. Based on previous research, using the game average as control training threshold may result in some high performing athletes being under-conditioned. It is reasonable to suggest that potential compound effects may occur throughout an entire season if athletes are not engaging in rigorous training loads that mimic game-like volumes and intensities.
Figure 1. Theoretical football periodization structure for a defensive back using the max range for high intensity training days.