跟踪手与对象的互动:回顾

Ammar Ahmad, C. Migniot, A. Dipanda
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引用次数: 8

摘要

基于无标记视觉的三维手部运动跟踪是虚拟现实和自然人机界面等诸多领域交互研究的关键和热门组成部分。虽然这一研究领域在过去几十年里得到了很好的研究,但大多数方法都是孤立地考虑人手,而不是在行动中或与环境或其他关节人体部位的相互作用中。利用周围环境的上下文信息(例如,物体的形状、纹理和姿态)可以显著地约束跟踪问题。本调查的目的是开发一个最新的分类现有的基于视觉的手部跟踪方法与一个新的分类方案:手-对象约束。这种分类法使我们能够检查当前技术状态的优点和缺点,并突出该领域的未来趋势。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Tracking Hands in Interaction with Objects: A Review
Markerless vision-based 3D hand motion tracking is a key and popular component for interaction studies in many domains such as virtual reality and natural human-computer interfaces. While this research field has been well studied in the last decades, most approaches have considered the human hand in isolation and not in action or in interaction with the environment or the other articulated human body parts. Employing contextual information about the surrounding environment (e.g. the shape, the texture, and the posture of the object in the hand) can remarkably constrain the tracking problem. The goal of this survey is to develop an up-to-date taxonomy of existing vision-based hand tracking methods with a new classification scheme: hand-object constraints. This taxonomy allows us to examine the strengths and weaknesses of the current state of the art and to highlight future trends in the domain.
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