{"title":"影响软件重用的事实和神话","authors":"V. Basili","doi":"10.1109/ICSE.1994.296786","DOIUrl":null,"url":null,"abstract":"Discusses the three most important facts or myths affecting reuse. There is a great deal of misunderstanding about reuse in the software domain and it is difficult to pick out only three: there has been to much emphasis on the reuse of code; software reuse implies some form of modification of the artifact being reused; and software development processes do not explicitly support reuse, in fact they implicitly inhibit reuse.<<ETX>>","PeriodicalId":432962,"journal":{"name":"Proceedings of 16th International Conference on Software Engineering","volume":"72 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1994-05-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"8","resultStr":"{\"title\":\"Facts and myths affecting software reuse\",\"authors\":\"V. Basili\",\"doi\":\"10.1109/ICSE.1994.296786\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Discusses the three most important facts or myths affecting reuse. There is a great deal of misunderstanding about reuse in the software domain and it is difficult to pick out only three: there has been to much emphasis on the reuse of code; software reuse implies some form of modification of the artifact being reused; and software development processes do not explicitly support reuse, in fact they implicitly inhibit reuse.<<ETX>>\",\"PeriodicalId\":432962,\"journal\":{\"name\":\"Proceedings of 16th International Conference on Software Engineering\",\"volume\":\"72 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1994-05-21\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"8\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of 16th International Conference on Software Engineering\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICSE.1994.296786\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of 16th International Conference on Software Engineering","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICSE.1994.296786","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Discusses the three most important facts or myths affecting reuse. There is a great deal of misunderstanding about reuse in the software domain and it is difficult to pick out only three: there has been to much emphasis on the reuse of code; software reuse implies some form of modification of the artifact being reused; and software development processes do not explicitly support reuse, in fact they implicitly inhibit reuse.<>