计算机体系结构协同仿真的互反抽象

Michael Moeng, A. Jones, R. Melhem
{"title":"计算机体系结构协同仿真的互反抽象","authors":"Michael Moeng, A. Jones, R. Melhem","doi":"10.1109/ISPASS.2015.7095812","DOIUrl":null,"url":null,"abstract":"Co-simulation of computer architecture elements at different levels of abstraction and fidelity is becoming an increasing necessity for efficient experimentation and research. We propose reciprocal abstraction for computer architecture cosimulation, which allows the integration of simulation methods that utilize different levels of abstraction and fidelity of simulation. Further, reciprocal abstraction avoids the need to conduct detailed evaluations of individual computer architecture components entirely in a vacuum, which can lead to significant inaccuracies from ignoring the system context. Moreover, it allows an exploration of the impact on the full system resulting from design choices in the detailed component model. We demonstrate the potential inaccuracies of isolated component simulation. Using reciprocal abstraction, we integrate a parallel cycle-level networkon- chip (NoC) component into a detailed but more coarse-grain full system simulator.We show that co-simulation using reciprocal abstraction of the cycle-level network model reduces packet latency error compared to the more abstract network model by 69% on average. Additionally, as simulating a detailed network at the cycle-level can greatly increase simulation time over an abstract model, we implemented detailed network simulator using a GPU coprocessor. The CPU+GPU can reduce simulation time for the reciprocal abstraction co-simulation by 16% for a 256-core target machine and 65% for a 512-core target machine.","PeriodicalId":189378,"journal":{"name":"2015 IEEE International Symposium on Performance Analysis of Systems and Software (ISPASS)","volume":"140 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2015-03-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":"{\"title\":\"Reciprocal abstraction for computer architecture co-simulation\",\"authors\":\"Michael Moeng, A. Jones, R. Melhem\",\"doi\":\"10.1109/ISPASS.2015.7095812\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Co-simulation of computer architecture elements at different levels of abstraction and fidelity is becoming an increasing necessity for efficient experimentation and research. We propose reciprocal abstraction for computer architecture cosimulation, which allows the integration of simulation methods that utilize different levels of abstraction and fidelity of simulation. Further, reciprocal abstraction avoids the need to conduct detailed evaluations of individual computer architecture components entirely in a vacuum, which can lead to significant inaccuracies from ignoring the system context. Moreover, it allows an exploration of the impact on the full system resulting from design choices in the detailed component model. We demonstrate the potential inaccuracies of isolated component simulation. Using reciprocal abstraction, we integrate a parallel cycle-level networkon- chip (NoC) component into a detailed but more coarse-grain full system simulator.We show that co-simulation using reciprocal abstraction of the cycle-level network model reduces packet latency error compared to the more abstract network model by 69% on average. Additionally, as simulating a detailed network at the cycle-level can greatly increase simulation time over an abstract model, we implemented detailed network simulator using a GPU coprocessor. The CPU+GPU can reduce simulation time for the reciprocal abstraction co-simulation by 16% for a 256-core target machine and 65% for a 512-core target machine.\",\"PeriodicalId\":189378,\"journal\":{\"name\":\"2015 IEEE International Symposium on Performance Analysis of Systems and Software (ISPASS)\",\"volume\":\"140 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2015-03-29\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"3\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2015 IEEE International Symposium on Performance Analysis of Systems and Software (ISPASS)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ISPASS.2015.7095812\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2015 IEEE International Symposium on Performance Analysis of Systems and Software (ISPASS)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ISPASS.2015.7095812","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 3

摘要

不同抽象层次和保真度的计算机体系结构元素的联合仿真对于高效的实验和研究越来越有必要。我们提出了计算机体系结构协同仿真的互抽象,它允许利用不同层次的抽象和仿真保真度的仿真方法的集成。此外,相互抽象避免了完全在真空中对单个计算机体系结构组件进行详细评估的需要,这可能会由于忽略系统上下文而导致显著的不准确性。此外,它允许在详细组件模型中探索设计选择对整个系统的影响。我们证明了孤立组件模拟的潜在不准确性。利用互反抽象,我们将一个并行周期级网络片上(NoC)组件集成到一个详细但更粗粒度的全系统模拟器中。我们表明,与更抽象的网络模型相比,使用循环级网络模型的互惠抽象的联合模拟平均减少了69%的数据包延迟误差。此外,由于在周期级别上模拟详细网络可以大大增加抽象模型的模拟时间,因此我们使用GPU协处理器实现了详细网络模拟器。CPU+GPU可以在256核的目标机器上减少16%的交互抽象协同模拟的模拟时间,在512核的目标机器上减少65%的模拟时间。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Reciprocal abstraction for computer architecture co-simulation
Co-simulation of computer architecture elements at different levels of abstraction and fidelity is becoming an increasing necessity for efficient experimentation and research. We propose reciprocal abstraction for computer architecture cosimulation, which allows the integration of simulation methods that utilize different levels of abstraction and fidelity of simulation. Further, reciprocal abstraction avoids the need to conduct detailed evaluations of individual computer architecture components entirely in a vacuum, which can lead to significant inaccuracies from ignoring the system context. Moreover, it allows an exploration of the impact on the full system resulting from design choices in the detailed component model. We demonstrate the potential inaccuracies of isolated component simulation. Using reciprocal abstraction, we integrate a parallel cycle-level networkon- chip (NoC) component into a detailed but more coarse-grain full system simulator.We show that co-simulation using reciprocal abstraction of the cycle-level network model reduces packet latency error compared to the more abstract network model by 69% on average. Additionally, as simulating a detailed network at the cycle-level can greatly increase simulation time over an abstract model, we implemented detailed network simulator using a GPU coprocessor. The CPU+GPU can reduce simulation time for the reciprocal abstraction co-simulation by 16% for a 256-core target machine and 65% for a 512-core target machine.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信