基于Kinect和NVIDIA Jetson TK1集成平台的实时顶视图人口计数

Guangqin Li, Peng Ren, Xinrong Lyu, He Zhang
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引用次数: 10

摘要

在本文中,我们描述了如何建立一个实时顶视图人数统计的嵌入式框架。本系统的开发分为两部分,即建立嵌入式信号处理平台和设计嵌入式系统的人数统计算法。硬件平台构建采用Kinect作为摄像头,利用NVIDIA Jetson TK1板作为嵌入式处理平台。我们描述了如何建立一个通道,使Kinect的windows版本2.0与Jetson TK1通信。在嵌入式系统的基础上,我们采用了一种基于注水的俯视图计数方案,该方案将基于水滴的头部检测、人员跟踪和计数相结合。采用高斯混合模型构建和更新背景模型。采用背景减法提取每帧视频中的运动人物。此外,利用水填充算法将头部区域分割为感兴趣区域(ROI)。通过计算帧前后ROI中心点的距离,实现对人的跟踪和计数。整个框架灵活实用,适合实时应用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Real-Time Top-View People Counting Based on a Kinect and NVIDIA Jetson TK1 Integrated Platform
In this paper, we describe how to establish an embedded framework for real-time top-view people counting. The development of our system consists of two parts, i.e. establishing an embedded signal processing platform and designing a people counting algorithm for the embedded system. For the hardware platform construction, we use Kinect as the camera and exploit NVIDIA Jetson TK1 board as the embedded processing platform. We describe how to build a channel to make Kinect for windows version 2.0 communicate with Jetson TK1. Based on the embedded system, we adapt a water filling based scheme for top-view people counting, which integrates head detection based on water drop, people tracking and counting. Gaussian Mixture Model is used to construct and update the background model. The moving people in each video frame are extracted using background subtraction method. Additionally, the water filling algorithm is used to segment head area as Region Of Interest(ROI). Tracking and counting people are performed by calculating the distance of ROI center point before and after the frame. The whole framework is flexible and practical for real-time application.
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