{"title":"STEM教育游戏化","authors":"A. Hol","doi":"10.23919/I-SOCIETY.2017.8354688","DOIUrl":null,"url":null,"abstract":"This research in progres demonstrates how Lego Robots could be used to teach Science Technology, Engineering and Mathematics (STEM) by applying the Gamification principles and simulating real life business environments.","PeriodicalId":285075,"journal":{"name":"2017 International Conference on Information Society (i-Society)","volume":"12 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2017-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":"{\"title\":\"Gamifying STEM education\",\"authors\":\"A. Hol\",\"doi\":\"10.23919/I-SOCIETY.2017.8354688\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This research in progres demonstrates how Lego Robots could be used to teach Science Technology, Engineering and Mathematics (STEM) by applying the Gamification principles and simulating real life business environments.\",\"PeriodicalId\":285075,\"journal\":{\"name\":\"2017 International Conference on Information Society (i-Society)\",\"volume\":\"12 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2017-07-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"2\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2017 International Conference on Information Society (i-Society)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.23919/I-SOCIETY.2017.8354688\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2017 International Conference on Information Society (i-Society)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.23919/I-SOCIETY.2017.8354688","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
This research in progres demonstrates how Lego Robots could be used to teach Science Technology, Engineering and Mathematics (STEM) by applying the Gamification principles and simulating real life business environments.