{"title":"基于频率与利润成比例投票的BRT代理推箱问题的共识构建","authors":"M. Kubo, Hiroshi Sato, A. Yamaguchi","doi":"10.20965/jrm.2023.p1016","DOIUrl":null,"url":null,"abstract":"In this study, we added voting behavior in which voting proportionately reflects the value of a view (option, opinion, and so on) to the BRT agent. BRT agent is a consensus-building model of the decision-making process among a group of human, and is a framework that allows the expression of the collective behavior while maintaining dispersiveness, although it has been noted that it is unable to reach consensus by making use of experience. To resolve this issue, we propose the incorporation of a mechanism of voting at frequencies proportional to the value estimated using reinforcement learning. We conducted a series of computer-based experiments using the box-pushing problem and verified that the proposed method reached a consensus to arrive at solutions based on experience.","PeriodicalId":178614,"journal":{"name":"J. Robotics Mechatronics","volume":"6 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2023-08-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Consensus Building in Box-Pushing Problem by BRT Agent that Votes with Frequency Proportional to Profit\",\"authors\":\"M. Kubo, Hiroshi Sato, A. Yamaguchi\",\"doi\":\"10.20965/jrm.2023.p1016\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In this study, we added voting behavior in which voting proportionately reflects the value of a view (option, opinion, and so on) to the BRT agent. BRT agent is a consensus-building model of the decision-making process among a group of human, and is a framework that allows the expression of the collective behavior while maintaining dispersiveness, although it has been noted that it is unable to reach consensus by making use of experience. To resolve this issue, we propose the incorporation of a mechanism of voting at frequencies proportional to the value estimated using reinforcement learning. We conducted a series of computer-based experiments using the box-pushing problem and verified that the proposed method reached a consensus to arrive at solutions based on experience.\",\"PeriodicalId\":178614,\"journal\":{\"name\":\"J. Robotics Mechatronics\",\"volume\":\"6 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2023-08-20\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"J. Robotics Mechatronics\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.20965/jrm.2023.p1016\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"J. Robotics Mechatronics","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.20965/jrm.2023.p1016","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Consensus Building in Box-Pushing Problem by BRT Agent that Votes with Frequency Proportional to Profit
In this study, we added voting behavior in which voting proportionately reflects the value of a view (option, opinion, and so on) to the BRT agent. BRT agent is a consensus-building model of the decision-making process among a group of human, and is a framework that allows the expression of the collective behavior while maintaining dispersiveness, although it has been noted that it is unable to reach consensus by making use of experience. To resolve this issue, we propose the incorporation of a mechanism of voting at frequencies proportional to the value estimated using reinforcement learning. We conducted a series of computer-based experiments using the box-pushing problem and verified that the proposed method reached a consensus to arrive at solutions based on experience.