虚拟机架构

R. Goldberg
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引用次数: 37

摘要

在本文中,我们建立了一个模型来表示在虚拟机上执行的进程对资源的寻址。该模型区分了两种映射:ø-map表示对运行在虚拟机上的操作系统软件可见的映射;f-map表示对该软件不可见的映射,但由运行在真实机器上的虚拟机监视器操作。-map将进程名映射为资源名,f-map将虚拟资源名映射为真实资源名。因此,运行在虚拟机上的进程在组合映射下寻址它的资源。在递归操作中,f从一个虚拟机层映射到另一个虚拟机层,我们有f…O O O O。该模型用于描述和表征以前的虚拟机设计。我们还介绍并说明了直接从模型中实现虚拟机的一般方法。这种设计,即硬件Virtualizer,直接在执行的虚拟机中处理所有进程异常,而无需软件干预。虚拟机生成的所有资源故障(vm故障)都被定向到适当的虚拟机监视器,而不需要了解虚拟机上的进程(无论递归级别如何)。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Architecture of virtual machines
In this paper we develop a model which represents the addressing of resources by processes executing on a virtual machine. The model distinguishes two maps: the ø-map which represents the map visible to the operating system software running on the virtual machine, and the f-map which is invisible to that software but which is manipulated by the virtual machine monitor running on the real machine. The ø-map maps process names into resource names and the f-map maps virtual resource names into real resource names. Thus, a process running on a virtual machine addresses its resources under the composed map f o ø. In recursive operation, f maps from one virtual machine level to another and we have f o f o ... o f o ø. The model is used to describe and characterize previous virtual machine designs. We also introduce and illustrate a general approach for implementing virtual machines which follows directly from the model. This design, the Hardware Virtualizer, handles all process exceptions directly within the executing virtual machine without software intervention. All resource faults (VM-faults) generated by a virtual machine are directed to the appropriate virtual machine monitor without the knowledge of processes on the virtual machine (regardless of the level of recursion).
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