发霉鬼和酵母菌入侵:混合生物数字游戏中的故障

Raphael Kim, Roland van Dierendonck, S. Poslad
{"title":"发霉鬼和酵母菌入侵:混合生物数字游戏中的故障","authors":"Raphael Kim, Roland van Dierendonck, S. Poslad","doi":"10.1145/3290607.3312895","DOIUrl":null,"url":null,"abstract":"Hybrid bio-digital games integrate real, biological materials into computer systems. They offer a rich, playful space in which interactions between humans, computers, and non-human organisms can be explored. However, the concept of video game 'glitching' in hybrid bio-digital games, specifically those that result from interactions between the biological and the computer hardware and/or software, have not been explored in great detail. We report two incidences of glitches observed during Mold Rush - a hybrid bio-digital game based on growth patterns of living mold: The creation of an additional game character (Moldy Ghosts), and the gameplay freeze (a Yeasty Invasion). As we interpret our observations, we question the potential for glitches to become valuable tools in framing HCI investigations into designing a productive and meaningful biological-digital interactions. The goal of this paper is to propose three testable routes in which glitches could be implemented. 1) Glitch as a tool for learning 2) Glitch as a precursor for an experience-enhancing game component, and 3) Glitch as an instigator for discourse on ethical implications of bio-digital games.","PeriodicalId":389485,"journal":{"name":"Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems","volume":"08 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-05-02","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"9","resultStr":"{\"title\":\"Moldy Ghosts and Yeasty Invasions: Glitches in Hybrid Bio-Digital Games\",\"authors\":\"Raphael Kim, Roland van Dierendonck, S. Poslad\",\"doi\":\"10.1145/3290607.3312895\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Hybrid bio-digital games integrate real, biological materials into computer systems. They offer a rich, playful space in which interactions between humans, computers, and non-human organisms can be explored. However, the concept of video game 'glitching' in hybrid bio-digital games, specifically those that result from interactions between the biological and the computer hardware and/or software, have not been explored in great detail. We report two incidences of glitches observed during Mold Rush - a hybrid bio-digital game based on growth patterns of living mold: The creation of an additional game character (Moldy Ghosts), and the gameplay freeze (a Yeasty Invasion). As we interpret our observations, we question the potential for glitches to become valuable tools in framing HCI investigations into designing a productive and meaningful biological-digital interactions. The goal of this paper is to propose three testable routes in which glitches could be implemented. 1) Glitch as a tool for learning 2) Glitch as a precursor for an experience-enhancing game component, and 3) Glitch as an instigator for discourse on ethical implications of bio-digital games.\",\"PeriodicalId\":389485,\"journal\":{\"name\":\"Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems\",\"volume\":\"08 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2019-05-02\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"9\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3290607.3312895\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3290607.3312895","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 9

摘要

混合生物数字游戏将真实的生物材料整合到计算机系统中。它们提供了一个丰富而有趣的空间,在这个空间中,人类、计算机和非人类生物之间的互动可以被探索。然而,混合生物数字游戏中的电子游戏“故障”概念,特别是那些由生物和计算机硬件/软件之间的相互作用产生的游戏,还没有被详细探讨过。我们报告了在《霉菌Rush》(一款基于活霉菌生长模式的混合生物数字游戏)中观察到的两个小故障:创建一个额外的游戏角色(发霉鬼),以及游戏玩法冻结(酵母入侵)。当我们解释我们的观察结果时,我们质疑故障是否有可能成为构建HCI调查以设计富有成效和有意义的生物-数字交互的宝贵工具。本文的目标是提出三种可测试的路由,其中可以实现小故障。1) Glitch是一种学习工具;2)Glitch是体验增强游戏组件的先驱;3)Glitch是关于生物数字游戏伦理含义的讨论的推动者。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Moldy Ghosts and Yeasty Invasions: Glitches in Hybrid Bio-Digital Games
Hybrid bio-digital games integrate real, biological materials into computer systems. They offer a rich, playful space in which interactions between humans, computers, and non-human organisms can be explored. However, the concept of video game 'glitching' in hybrid bio-digital games, specifically those that result from interactions between the biological and the computer hardware and/or software, have not been explored in great detail. We report two incidences of glitches observed during Mold Rush - a hybrid bio-digital game based on growth patterns of living mold: The creation of an additional game character (Moldy Ghosts), and the gameplay freeze (a Yeasty Invasion). As we interpret our observations, we question the potential for glitches to become valuable tools in framing HCI investigations into designing a productive and meaningful biological-digital interactions. The goal of this paper is to propose three testable routes in which glitches could be implemented. 1) Glitch as a tool for learning 2) Glitch as a precursor for an experience-enhancing game component, and 3) Glitch as an instigator for discourse on ethical implications of bio-digital games.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信