{"title":"互动媒体对大流行时期足球基本技术理解的优化","authors":"Imran Akhmad, Budi Valianto, Doari Bowo","doi":"10.2991/ahsr.k.210707.017","DOIUrl":null,"url":null,"abstract":"— During the Covid-19 Pandemic, there was a change in the learning process from face-to-face to online learning. Football learning that is implemented with practice in the field becomes an obstacle for teachers in the delivery of material conditions that make teachers have to think innovatively so that the delivery of material can be understood by providing interactive learning media football materials. This research aims to produce interactive multimedia football products in physical education sports health subjects used in the special learning proses during the Covid-19 Pandemic. The method used in this study is a research and development method that is divided into 3 stages, namely; (1) Pre-development stage, this stage is carried out to analyze the needs through survey of product needs level for users, instrument preparation and consultation to experts. (2) Development stage, developing products starting from designing the initial product and drafting the script \"Multimedia Interactive Football\", small group trials, phase I improvements, large group trials, phase II improvements, mass production. (3) Evaluation stage, implementation of product results and product denomination as learning media tools. The results of the implementation of research on learning through interactive multimedia on football materials are excellent with a percentage result of 80% because the material presented is complete and the form of material explanation is clear, saying both 15% and only 5% answered no.","PeriodicalId":115501,"journal":{"name":"Proceedings of the 4th International Conference on Sports Sciences and Health (ICSSH 2020)","volume":"20 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-07-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":"{\"title\":\"Interactive Media as Optimization of Understanding Basic Football Techniques in Pandemic Period\",\"authors\":\"Imran Akhmad, Budi Valianto, Doari Bowo\",\"doi\":\"10.2991/ahsr.k.210707.017\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"— During the Covid-19 Pandemic, there was a change in the learning process from face-to-face to online learning. Football learning that is implemented with practice in the field becomes an obstacle for teachers in the delivery of material conditions that make teachers have to think innovatively so that the delivery of material can be understood by providing interactive learning media football materials. This research aims to produce interactive multimedia football products in physical education sports health subjects used in the special learning proses during the Covid-19 Pandemic. The method used in this study is a research and development method that is divided into 3 stages, namely; (1) Pre-development stage, this stage is carried out to analyze the needs through survey of product needs level for users, instrument preparation and consultation to experts. (2) Development stage, developing products starting from designing the initial product and drafting the script \\\"Multimedia Interactive Football\\\", small group trials, phase I improvements, large group trials, phase II improvements, mass production. (3) Evaluation stage, implementation of product results and product denomination as learning media tools. The results of the implementation of research on learning through interactive multimedia on football materials are excellent with a percentage result of 80% because the material presented is complete and the form of material explanation is clear, saying both 15% and only 5% answered no.\",\"PeriodicalId\":115501,\"journal\":{\"name\":\"Proceedings of the 4th International Conference on Sports Sciences and Health (ICSSH 2020)\",\"volume\":\"20 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2021-07-08\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"3\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 4th International Conference on Sports Sciences and Health (ICSSH 2020)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.2991/ahsr.k.210707.017\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 4th International Conference on Sports Sciences and Health (ICSSH 2020)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.2991/ahsr.k.210707.017","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Interactive Media as Optimization of Understanding Basic Football Techniques in Pandemic Period
— During the Covid-19 Pandemic, there was a change in the learning process from face-to-face to online learning. Football learning that is implemented with practice in the field becomes an obstacle for teachers in the delivery of material conditions that make teachers have to think innovatively so that the delivery of material can be understood by providing interactive learning media football materials. This research aims to produce interactive multimedia football products in physical education sports health subjects used in the special learning proses during the Covid-19 Pandemic. The method used in this study is a research and development method that is divided into 3 stages, namely; (1) Pre-development stage, this stage is carried out to analyze the needs through survey of product needs level for users, instrument preparation and consultation to experts. (2) Development stage, developing products starting from designing the initial product and drafting the script "Multimedia Interactive Football", small group trials, phase I improvements, large group trials, phase II improvements, mass production. (3) Evaluation stage, implementation of product results and product denomination as learning media tools. The results of the implementation of research on learning through interactive multimedia on football materials are excellent with a percentage result of 80% because the material presented is complete and the form of material explanation is clear, saying both 15% and only 5% answered no.