耳朵切片和质量三角测量

Bartosz Kajak, L. Gewali, H. Selvaraj
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引用次数: 1

摘要

大多数多边形三角剖分算法不考虑生成三角形的质量。这种算法容易生成以大量细三角形为特征的低质量网格。本文提出了一种改进割耳三角剖分算法的方法,使剖耳三角剖分结果包含更高比例的高质量三角形。我们还提出了支持更高质量三角剖分的额外多边形分解方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Ear-Slicing and Quality Triangulation
Most algorithms for polygon triangulation do not consider the quality of generated triangles. Such algorithms tend to generate low-quality mesh characterized by a large number of thin triangles. We present an approach for modifying the ear-cutting triangulation algorithm so that resulting mesh contains higher proportion of quality triangles. We also propose additional method of polygon decomposition that supports higher quality triangulation.
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