从样条到分形

R. Szeliski, Demetri Terzopoulos
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引用次数: 133

摘要

确定性样条和随机分形是生成自由形状的互补技术。样条很容易被约束,并且非常适合于模拟光滑的人造物体。分形虽然难以约束,但适合于生成自然界中发现的各种不规则形状。本文发展了约束分形,它是样条和分形的混合,将它们的互补特征紧密结合在一起。这种新颖的形状合成技术源于分形与广义能量最小化样条之间的形式联系,这种联系可以通过傅里叶分析得到。约束分形生成的物理解释是驱动受调制白噪声约束的样条,让样条在达到平衡时将噪声扩散到所需的分形谱中。我们使用约束分形从稀疏高程数据合成真实地形模型。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
From splines to fractals
Deterministic splines and stochastic fractals are complementary techniques for generating free-form shapes. Splines are easily constrained and well suited to modeling smooth, man-made objects. Fractals, while difficult to constrain, are suitable for generating various irregular shapes found in nature. This paper develops constrained fractals, a hybrid of splines and fractals which intimately combines their complementary features. This novel shape synthesis technique stems from a formal connection between fractals and generalized energy-minimizing splines which may be derived through Fourier analysis. A physical interpretation of constrained fractal generation is to drive a spline subject to constraints with modulated white noise, letting the spline diffuse the noise into the desired fractal spectrum as it settles into equilibrium. We use constrained fractals to synthesize realistic terrain models from sparse elevation data.
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