游戏体验中生理反应和活动水平的调节

John Edison Muñoz Cardona, M. Cameirão, T. Paulino, S. Badia, Elvio Rubio
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引用次数: 23

摘要

Exergames是一种以锻炼为导向的游戏,它提供了增加锻炼动机和改善健康益处的机会。然而,运动游戏需要具有适应性,并为生理上正确的运动、维持动力和更好的个性化体验提供准确的反馈。为了研究生理计算在这些方面的作用,我们采用了重复测量设计,探索由游戏和锻炼组成的Exergame干预引起的生理反应变化。17名老年人(64.5±6.4岁)在不同难度的两种模式(控制、游戏)下玩电子游戏。心电图、皮肤电和运动数据与游戏数据同步收集。研究结果表明,运动强度和心率变化在很大程度上受游戏难度的调节,积极反馈比消极反馈更容易在运动过程中产生唤醒反应。一项心率变异性分析揭示了相互作用模式的强大影响,表明运动具有增强心脏调节的潜力。我们的研究结果为心理生理学方法的有用性带来了新的见解,以维持锻炼动机和个性化游戏玩法,以满足用户在游戏体验中的个人需求。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Modulation of Physiological Responses and Activity Levels during Exergame Experiences
Exergames are exercise-oriented games that offer opportunities to increase motivation for exercising and improving health benefits. However, Exergames need to be adaptive and provide accurate feedback for physiologically correct exercising, sustaining motivation and for better personalized experiences. To investigate the role of physiological computing in those aspects, we employed a repeated measures design exploring changes in physiological responses caused by the gaming and exercising components of an Exergame intervention. Seventeen older adults (64.5±6.4 years) interacted with a videogame in two modes (Control, Exergaming) in different difficulty levels. Electrocardiography, Electrodermal and Kinematic data were gathered synchronously with game data. Findings show that Exercise intensities and heart rate changes were largely modulated by game difficulty, and positive feedback was more likely to produce arousal responses during Exergaming than negative feedback. A heart rate- variability analysis revealed strong influences of the interaction mode showing that Exergaming has potential to enhance cardiac regulation. Our results bring new insights on the usefulness of psychophysiological methods to sustain exercising motivation and personalizing gameplay to the individual needs of users in Exergaming experiences.
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