实现类似上帝的交互技术,支持户外AR和室内桌面用户之间的协作

A. Stafford, W. Piekarski, B. Thomas
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引用次数: 97

摘要

本文提出了一种新的交互隐喻,我们称之为“神一样的交互”。这是对配备移动增强现实系统的户外用户和配备桌面投影仪显示系统的室内用户之间的情景和导航信息的改进通信的一个比喻。在室内观察桌子表面的一系列摄像头捕捉到物理物体,数据通过无线网络发送,然后在现实世界的位置重建,供户外增强现实用户使用。我们新颖的上帝般的交互隐喻允许用户使用物理道具和自然手势来交流信息。我们已经构建了一个系统,实现了神一样的交互隐喻,以及一系列新颖的应用程序,以促进室内和室外用户之间的协作。我们扩展了一个著名的基于视频的渲染算法,使其适用于带宽有限的户外无线网络。本文还描述了在支持本研究的硬件的设计和构建过程中的限制和经验教训。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Implementation of god-like interaction techniques for supporting collaboration between outdoor AR and indoor tabletop users
This paper presents a new interaction metaphor we have termed "god-like interaction". This is a metaphor for improved communication of situational and navigational information between outdoor users, equipped with mobile augmented reality systems, and indoor users, equipped with tabletop projector display systems. Physical objects are captured by a series of cameras viewing a table surface indoors, the data is sent over a wireless network, and is then reconstructed at a real-world location for outdoor augmented reality users. Our novel god-like interaction metaphor allows users to communicate information using physical props as well as natural gestures. We have constructed a system that implements our god-like interaction metaphor as well as a series of novel applications to facilitate collaboration between indoor and outdoor users. We have extended a well-known video based rendering algorithm to make it suitable for use on outdoor wireless networks of limited bandwidth. This paper also describes the limitations and lessons learned during the design and construction of the hardware that supports this research.
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