通用阈值对象:设计电视互动叙事的触觉交互

J. Chu, Paul G. Clifton, Hank Blumenthal, A. Nandakumar, Balasubramanium Ganapathi, J. Murray, Ali Mazalek
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引用次数: 13

摘要

“通用阈值对象”是一种有形的设备,用于类似电视的互动叙事,基于电视节目《美国恐怖故事》。该项目使用手势与一个提供触觉反馈的有形控制器进行交互,以增强沉浸感和戏剧性代理的叙事乐趣。我们利用分支场景和故事驱动的手势交互与触觉反馈来提供适合电视平台的有限交互性。从我们的研究、设计目标和设计过程中,我们提供了使用手势和触觉交互的交互式叙事的设计含义。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Universal Threshold Object: Designing Haptic Interaction for Televised Interactive Narratives
The "Universal Threshold Object" is a tangible device for television-like interactive narratives based on the TV show American Horror Story. The project uses gestural interactions with a tangible controller that provides haptic feedback as an interaction strategy to augment the narrative pleasures of immersion and dramatic agency. We leverage a branching scenario and story-driven gestural interaction with haptic feedback to provide limited sets of interactivity suitable for a television platform. From our research, design goals, and design process, we provide design implications for interactive narratives that employ gestural and haptic interactions.
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