虚拟体验测试:一份虚拟环境评估问卷

Dustin B. Chertoff, B. Goldiez, J. Laviola
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引用次数: 70

摘要

我们介绍了虚拟体验测试(VET)的发展和评估。VET是一种调查工具,用于测量基于体验设计的五个维度的整体虚拟环境体验:感官,认知,情感,主动和关系。体验设计(ED)是一种增强虚拟环境中存在感的整体方法,超越了现有的存在理论(即专注于VE体验的感官方面),包括情感和认知因素。为了评估VET, 62名参与者玩了商业视频游戏《镜之边缘》。游戏结束后,进行了VET和itc -存在感量表(ITC-SOPI)的测试。对VET进行主成分分析,确定实际问题聚类与经验设计的建议维度相吻合。此外,VET的分数被证明与ITC-SOPI的存在得分有显著的关系。这项研究的结果产生了一种有效的整体体验测量方法,可用于评估虚拟环境。此外,我们的实验表明,利用整体设计的虚拟环境可以显著提高存在感。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Virtual Experience Test: A virtual environment evaluation questionnaire
We present the development and evaluation of the Virtual Experience Test (VET). The VET is a survey instrument used to measure holistic virtual environment experiences based upon the five dimensions of experiential design: sensory, cognitive, affective, active, and relational. Experiential Design (ED) is a holistic approach to enhance presence in virtual environments that goes beyond existing presence theory (i.e. a focus on the sensory aspects of VE experiences) to include affective and cognitive factors. To evaluate the VET, 62 participants played the commercial video game Mirror's Edge. After gameplay both the VET and the ITC-Sense of Presence Inventory (ITC-SOPI) were administered. A principal component analysis was performed on the VET and it was determined that the actual question clustering coincided with the proposed dimensions of experiential design. Furthermore, scores from the VET were shown to have a significant relationship with presence scores on the ITC-SOPI. The results of this research produced a validated measure of holistic experience that could be used to evaluate virtual environments. Furthermore, our experiment indicates that virtual environments utilizing holistic designs can result in significantly higher presence.
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