基于事件的可进化系统的协调架构

L. Andrade, J. Fiadeiro
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引用次数: 1

摘要

基于事件的系统和发布/订阅系统提供了不同级别的灵活性和敏捷性,使我们更接近于在“时间关键”的业务环境中操作所需要的东西。重要的是,系统的发展是根据业务概念来驱动的,业务概念是变更需求的基础,或者决定了服务采购的动态,而不是中间件中可用的较低层设计机制,以及系统设计的依据。介绍解决这些问题的一组建模技术的概述。我们的建议是基于一个分层的抽象架构,该架构在两个建模级别之间强制严格分离,其基本原理是实现,当处理系统演化的动态时,可以区分两种不同的变化速率并分别处理它们。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Coordination architecture for evolvable event-based systems
Event-based and publish/subscribe systems provide levels of flexibility and agility that bring us much closer to what is required for operating in business environments that are "time critical". It is essential that the evolution of systems be driven in terms of the business concepts that underlie the requirements for change or determine the dynamics of service procurement, and not the lower level design mechanisms available in the middleware and in terms of which the system is designed. present an overview of a set of modelling techniques that address these issues. Our proposal is based on a layered abstract architecture that enforces a strict separation between two levels of modelling, the rationale for which is the realization that, when addressing the dynamics of system evolution, it is possible to distinguish two different rates of change and address them separately.
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