基于曲率尺度空间特征的低质量视频手势识别

Myung-Cheol Roh, W. Christmas, J. Kittler, Seong-Whan Lee
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引用次数: 3

摘要

体育录像中运动员的手势和动作识别是高水平视频资料自动分析的关键任务。在许多运动视图中,摄像机覆盖了很大一部分运动场地,使运动员所在区域的面积很小,运动很大。这使得决定玩家的手势和动作成为一项具有挑战性的任务。为了克服这些问题,我们提出了一种基于玩家轮廓的曲率尺度空间模板的方法。曲率尺度空间的使用使该方法对噪声具有鲁棒性,并且我们的方法对玩家轮廓部分的显著形状损坏具有鲁棒性。我们还提出了一种新的识别方法,该方法对姿态噪声序列具有鲁棒性,并且只需要少量的训练数据,这是许多实际应用的基本特征
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Gesture Spotting in Low-Quality Video with Features Based on Curvature Scale Space
Player's gesture and action spotting in sports video is a key task in automatic analysis of the video material at a high level. In many sports views, the camera covers a large part of the sports arena, so that the area of player's region is small, and has large motion. These make the determination of the player's gestures and actions a challenging task. To overcome these problems, we propose a method based on curvature scale space templates of the player's silhouette. The use of curvature scale space makes the method robust to noise and our method is robust to significant shape corruption of a part of player's silhouette. We also propose a new recognition method which is robust to noisy sequence of posture and needs only a small amount of training data, which is essential characteristic for many practical applications
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