{"title":"用身体运动追踪来研究歌唱-运动互动的卡拉ok游戏:系统建议","authors":"Ryota Horie, Luiz Fernando Pedroso","doi":"10.54941/ahfe1002087","DOIUrl":null,"url":null,"abstract":"This paper presents and discusses the design, implementation and initial results of a game system using a singing-motor paradigm, using karaoke singing combined with a human-computer interface through body movement recognition. The purpose of this system is to collect experimental data on how karaoke singing and body movement interact and how they affect each other, in order to analyze the data from the perspective of human-machine interface, immersion, gameplay and entertainment. At the end, the results and outputs of the development are presented, and some follow-up proposals are discussed.","PeriodicalId":389727,"journal":{"name":"Human Factors in Virtual Environments and Game Design","volume":"52 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Karaoke Game with Body Movement Tracking for Investigating Singing-motor Interactions: System Proposal\",\"authors\":\"Ryota Horie, Luiz Fernando Pedroso\",\"doi\":\"10.54941/ahfe1002087\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper presents and discusses the design, implementation and initial results of a game system using a singing-motor paradigm, using karaoke singing combined with a human-computer interface through body movement recognition. The purpose of this system is to collect experimental data on how karaoke singing and body movement interact and how they affect each other, in order to analyze the data from the perspective of human-machine interface, immersion, gameplay and entertainment. At the end, the results and outputs of the development are presented, and some follow-up proposals are discussed.\",\"PeriodicalId\":389727,\"journal\":{\"name\":\"Human Factors in Virtual Environments and Game Design\",\"volume\":\"52 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1900-01-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Human Factors in Virtual Environments and Game Design\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.54941/ahfe1002087\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Human Factors in Virtual Environments and Game Design","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.54941/ahfe1002087","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Karaoke Game with Body Movement Tracking for Investigating Singing-motor Interactions: System Proposal
This paper presents and discusses the design, implementation and initial results of a game system using a singing-motor paradigm, using karaoke singing combined with a human-computer interface through body movement recognition. The purpose of this system is to collect experimental data on how karaoke singing and body movement interact and how they affect each other, in order to analyze the data from the perspective of human-machine interface, immersion, gameplay and entertainment. At the end, the results and outputs of the development are presented, and some follow-up proposals are discussed.