通过蜂窝网络优化360度视频传输

Feng Qian, Lusheng Ji, B. Han, V. Gopalakrishnan
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引用次数: 377

摘要

360度视频作为虚拟现实(VR)技术的重要组成部分,为用户提供全景视图,并允许用户在视频播放过程中自由控制观看方向。通常,播放器只显示360度视频的可见部分。因此,获取整个原始视频帧会浪费带宽。在本文中,我们考虑在蜂窝网络上优化360度视频传输的问题。我们首先对商业360视频平台进行了测量研究。然后,我们提出了一种蜂窝友好的流媒体方案,该方案仅提供基于头部运动预测的360视频可见部分。使用从真实用户收集的查看数据,我们证明了我们的方法的可行性,该方法可以根据跟踪驱动的模拟减少高达80%的带宽消耗。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Optimizing 360 video delivery over cellular networks
As an important component of the virtual reality (VR) technology, 360-degree videos provide users with panoramic view and allow them to freely control their viewing direction during video playback. Usually, a player displays only the visible portion of a 360 video. Thus, fetching the entire raw video frame wastes bandwidth. In this paper, we consider the problem of optimizing 360 video delivery over cellular networks. We first conduct a measurement study on commercial 360 video platforms. We then propose a cellular-friendly streaming scheme that delivers only 360 videos' visible portion based on head movement prediction. Using viewing data collected from real users, we demonstrate the feasibility of our approach, which can reduce bandwidth consumption by up to 80% based on a trace-driven simulation.
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