在任意抽象级别设计高速数据包处理任务:MIXMAP系统的实现和评估

S. Hauger
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引用次数: 1

摘要

即将到来的高速网络节点的分组处理系统要求极高的处理速率,但由于新的或不断发展的协议和服务,也要求模块化和易于适应。由于当前网络处理器的固定架构和指令集有时会阻碍处理任务的有效实现,因此我们引入了MIXMAP架构[4],该架构旨在在多个抽象级别上提供可编程性。现在我们描述了该架构的原型实现,以显示其可行性。我们的结果表明,使用当前的fpga,这种架构每秒可以处理多达1.7亿个数据包。通过在寄存器传输级别和软件级别实现包处理任务,我们验证了体系结构的适用性以及在适当的抽象级别实现的好处。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Designing high-speed packet processing tasks at arbitrary levels of abstraction: implementation and evaluation of a MIXMAP system
Packet processing systems of forthcoming high-speed network nodes demand extremely high processing rates, but also modularity and easy adaptability due to new or evolving protocols and services. As the fixed architecture and instruction set of current network processors sometimes hinders an efficient implementation of processing tasks, we introduced the MIXMAP architecture [4] that is designed to offer programmability at multiple levels of abstraction. Now we describe the prototypical realization of this architecture showing its feasibility. Our results indicate that up to 170 million packets per second can be processed with this architecture using current FPGAs. By implementing packet processing tasks at register-transfer level and at software level, we validate the architecture's applicability and the benefits of implementing at an appropriate level of abstraction.
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